Passage of gree tom klensi. Ghost Recon: Wildlands guide, walkthrough. We walk with Tamara as a couple ... or as a foursome

On our site you can find out about the hour of gri. Zvichayno, tse іndivіdualno і to fall in іd іrіznyh fаctorіv, аlе аrе саrе саnе саn уоu wіllе.

Rozrahunok Tom Clancys Ghost Recon Wildlands

Gameplay Anniversary Table

Gris style Primary mode Shvidka gra calm Borrowing from the average person
Main mission 25 year old 34 min. 17 year. 55 min. 35 year. 36 min. 24 years old 07 min.
Gra with extras 53 years old 55 min. 36 year. 55 min. 90 year. 58 min. 50 year.
Outside passage 80 year. 09 min. 60 year. 135 year. 55 min. 77 year.
Usі іgrovі stylesі 57 year. 06 min. 32 years old 54 min. 124 year. 02 min. 52 years old 30 min.

Styles Gris

Hour of passage Tom Clancys Ghost Recon Wildlands lie down in gri style.

Primary mode

The sizable gravel, with normal speed, on the passage of the Head mission at Tom Clancys Ghost Recon Wildlands is 25 years old. 34 min. but close to that.

How much credit do you need to complete Tom Clancys Ghost Recon Wildlands, how do you get fast?

The same style (Main Campaign) with a maximum loan of no more than 17 years. 55 min.. Sometimes I work like this: I’ll install a toy that I deserved, I put the trainer on “immortality” and “everything” and ... " Forward! - Squeeze everything on your way Passing through the day, mute like a film to marvel.

Alas, it is not without interest, and the approaching style is richly tinkling.

Quiet mode

Here, before the grave, the whole world is revealed at a more expensive gameplay, showing the skin detail of the game process: details, graphics, search for unknown places on the maps. In this manner, game bugs are often reported. The mode can be characterized as Last day.

Grati will be brought to you for a long time. To pass Tom Clancys Ghost Recon Wildlands from the beginning to the end, it takes 35 years. 36 min. Head topic. You can complete the whole game in 135 years. 55 min.

Is it possible to complete Tom Clancys Ghost Recon Wildlands for the skils?

Povnistyu - for 60 years. 09 min.. The calm regime came to 135 years. 55 min., so pass the evening for a couple of years, do not see. Ale, mind your soul calmly pogreat - the very same!

How much can you get through Tom Clancys Ghost Recon Wildlands?

Experience: How long does it take to complete Tom Clancys Ghost Recon Wildlands?


Tactical shooter like Ubisoft can be widely loved or hated by a wide heart. Vin viyshov is super eloquent.

Vіdravity

Tsіkava thing - sprynyattya. Vono change the look at that very river, varto trohi change the angle. Marveling through the prism of gravity, it is the same and you wonder that for madness you let out a white light similar to incomprehensible. However, varto call friends on the evening shooters with a kelich spruce, miracle magic, calling a storm of emotions. Let's say, the like on the retailers for the descents in the polymer casino is changed by the gigantic laughter and the oceans of "fan". Absolutely everything, for which the game is equally deserved, for the company will become a garnime and a good attraction for rich evenings and a pint ahead. So, spryyattya - the best thing.


Alone in the field is not a warrior

Totally not ready for gamers-of-the-same, to that in niy, from the other side, everything is rotten. The plot, which is based on one of the key points of interest, is presented in a timely manner for the present Ubisoft format "see the ropes yourself, and do not check for effective videos." In the French translation, it means a portion and a stretched-out presentation of the story without cut-scenes. Just briefings in the fire (Titanfall, ty?), short dialogues of "Ghosts" and a few small videos. The plot is set up as a third-row element of the gris, wanting only the wines of the building to be taken the same way in this garnished wasteland.

Cover, even if it has a colossal potential for a miraculous scripted action movie. Ubisoft has created at random thoughts and folding light, which conjures up the series "Barigi" and the everyday life of Brazil with the real Bolivia overnight. The cartel of Santa Blanca, having turned virtual Bolivia into a special nursery for tortours and coca brewing, has a clear structure and a group of savage characters. Vіd charіvnostі Dida і psycho Kashevar, whose pіsenka for zhahlivistyu can be compared with the whistlings of Pan Dzerkal s, to Mrіynik.


Do you remember the kingpin from the tattoos of the faces from the trailer? Know, Mrijnik. Vin, suspected Nasario "Godly" Moreno, is the charismatic leader of Santa Blanca and, oh, it's a miracle, with his duality of enchantment, similar to Kingpin from Daredevil. His biography guides the screening of Netflix, even in the organization of Mriyanik's stubborn characters, mystical mythology and internal debates. Explore the intricacies of the cartel tsіkavo, but brudny cocaine to you, and not a good story - this is how Ubisoft wrote.

As a substitute for the long story, we were given a great map, shared between us by the supporters of Santa Blanca: security, propaganda, smuggling and virobnitstvom. Kozhen is directly in charge of the colorful protégé of Mrijnik, and under him, a sprat of managers stand at his side. Poryatunok in them and become the only method of grie and possibility to stick out for the plot. As long as you don’t kill everyone, you won’t get to Mriynik. Vrahovyuchi, that access to the body of the skin negidnik pass for one and the same scheme (selection of data - liquidation), the presentation of the plot is even one-man. So, miraculously, the missions are consigned to a sufficient order, and the map is opened for a more expensive one.


Bolivia brings all the worst sins of Ubisoft into the mind of gamers. The map is full of coca ... with icons of activities and settlements, which I will take empty behind me. Come to Chergov place and clean up hundreds of checkpoints and you’ll be the only one behind: a screen with an armored modification, a black stovbur, medals for taking points for a beginner or a box with supplies, like an animation and an obtrusive need to call out. Kindly, there will be two or three activities in the little town, and not one

On the one hand, it seems that the rozvag is so rich, but in fact it is said that Wildlands is a grandiose butt of piece drawing of gris. The light of birth does not pretend to simulate life, but behind the inexhaustible icons, there is a mission from the burying of the colony, which it came up with, gives one of the resources for pumping the hero. Everyday vipadkovyh zustrіches with quest characters and those intransigent - only the bloodless will finish the fight and the five-kilometer marches for a new butt.


Possibility for personalization, even if it’s rich, but such a system of pumping in the edge is artificial and marnist. Axis and come out is a vague picture: for the best lands of that vіdmіnnim lor there is nothing more to cry. Virushayuchi to the devil's raid, do not check the bloodline. You clean the fortune-telling tabir, you know about the need for information, what you need, the junk and call - the gods, that I'm straight up for military feats. Throw in a hundred more such activities, otherwise there will be a lot of cleansing of the territory and cleaning up the black icon from the map.

We walk with Tamara as a couple ... or as a foursome

Having spent some time at the cooperatives, you understand: it was created not for hundreds of thousands with one grave, but once for a chortirma. Maybe all the mechanics and elements are in the hands of the group, and a lot of small things go into the background. Let's just say that empty light is delivered by the effect of the beauty of Bolivia. You go like this with your friends on the mountain road on bikes and, for example, the valley. The winding river opens up, the sun sets in the distance, birds chirp from the jungle valley, and the woods transform the light of the farb into the kingdom of bliska. Vrakhovuychi raznomanіtnіst territorіy, vіzualno gra not vzstgaє nabridnuti.


The beginner system also gains sensation. Prices for the same beginner can be re-ruffled on the fingers - reductions in the muffler and a number of modifications to the drone, and in the shortest fall one tenth of the death of the gr. Sooner Sunday comrades will not be needed, even if this year the solo campaign will lead to the same things: by drone, you will explore the territory, drive in the same and step by step clear the base. So, the sniper rifle becomes your only kohanny, shards of help will be played without entering into a new one. It is possible, obviously, to dream up, but to play alone - to go into love without a wife.

The group has everything else, even if for it itself, the left part of the left part is reduced, as it gives gamers the freedom to improvise. Rocket launcher for the same marn, and for the group - tse additional tool. The gunner, lying in the grass, launches a rocket, which wins the respect of the whole camp. While the yogo bagmen are choking on the trolls, the partners are playing snipers, driving the electrics and driving, for example, the PPO and the “jammer”. Feeling the vibes, the enemies run back at the tabir and the same stench eat the fire of the cunning machine-gunner and the cleaners at the base. All the same - only one of the tactful strikes of one racket!


A parachute, a night sky, a drone with a stun gun and the impersonal others, who are victorious - see in a solitary group and holy in a cooperative. Zavdyaki їm and absolute freedom of action, transforming from the pardon of nature into a tactful militant. In the group itself, the plot no longer beats portions, the world is inanimate, and the mass is single-minded. So, the stench is up to the joke of information on different scales, then what a scope for deadly creativity and team interaction! With your best efforts to bring on the twenty-fifth year of the attack on the roadblocks for details, they don’t turn on.

Do you want seriousness and sabotage? Come up with a detailed step-by-step plan with your comrades, so that the landscape, the thermal imager, and at least a dozen gadgets will be completely victorious. Tired of the noise during the day? Grab pistols with mufflers and chi guns and a guide for Sem Fisher's order to clear the base at night under the board - straight spy gun romance. Did you want to mix tactics with "fan"? Bring one grave, victoriously pumped drone, supervise the attack, and the lines with images are extinguished by the outpost and are saved in headshots. Does the poet's soul vimage to dashing? Brave four from the kukurudnik directly to the center of the base on parachutes, hoot with the "whoops" of the armored personnel carrier and play the miniature "Fox in the kukurudnik".


Such opportunities become available not at once, and to that it is boring on the cob. There are no surprises, no more than a one-man shootout. Prote z dodovovim vіdkrittyami іgryashok kshtalt svetlovoї grenade and bait gra change to better. Until then, її folding step by step increases. Enemies are overgrown with armor and technology, and the camps from sir “Maasdam are transformed into valuable blueberries, penetration into yak will require serious training and filigree cooperation. With bots, you can’t turn through the exchange of teams for them, but the axis with live partners - be kind.


Unfortunately, cooperatives have a lot of problems. The physics of transport is filthy, wanting to fly on helicopters is fun - especially if you are smeared with missiles of the PPO system. Enemies shamelessly blunt for an hour, like partners. The scene, where the patrolmen marvel at the three Americans in the middle of the road and do not react, is enchanting and, unfortunately, is ubiquitous. We won’t talk about other bugs - there are a lot of them, but for serious shortfalls, Ubisoft wart. Savings were not invented for beauty, gentlemen of the French. Axis who guessed not to save the progress of the mission? You go through the first operation, and your podopіchny vipadkovo beats the car and that's it - start back. Ah, so, start for a pivkilometer, or rather, for five times a month, a vikonannya. Well thought out, Yubi!

Viklikaє spiry almost. For single graves, it’s wretched and boring. Mіsії odnomanіtnі, novichki zdebіlshgo not prіbіbnі, svіt empty, but miraculous plot razdratovaniya shmatochki. It seems that the retailers smashed all the elements of the grill, in order to stretch the hour of passage as much as possible.

At the cooperative society, it transforms into a rich tactical shooter with a lot of opportunities for improvisation and glorious views of Bolivia. Such varied gameplay in the middle of cooperative action movies is rarely seen, so the Iron Wildlands company of friends should hang out on impersonal stormy evenings.

The continuation of Ghost Recon turned out to be ambiguous, the shards in the new retailers were named on numerical experiments, they made a lot of everything that was not in the previous parts of the series.

Navit basic mechanics, which has been left behind for a long time, has experienced serious overhauls. The plot lanzyzhozhok was broken up on okremі mіsії, the skin of which is available for typing from the cob itself. The location was replaced by a majestic bright light. A cooperative mode appeared on 4 osіb, which organically fits into the plot company. And a lot more.

Zagal Wildlands zі zvochnogo that well-known tactful shooter pretended to be the right "pіsochnitsyu". In order not to be ruined by all the different people, persistently learn about the joys and recommendations for passing Ghost Recon Wildlands.

Tactful pidkhid - a pledge to success

Do not forget about those who, regardless of all changes, Wildlands are filled with tactful thunder. And it means that all your ideas need to be cleared ahead of time, put before you the singing goals, moreover, both locally and globally, after which you put together the schemes and plans for their reach.

The presence of a strictly zbudovanoї plot line, perhaps, even more of the world, vimagaє in the grave of independent, tactfully literate decisions, lower it was in the front parts. Wildlands is no more a description of the global problem - the downfall of the Santa Blanca drug cartel. And yet the ways of that way її virishennya are entirely inspired by fantasy, that gracefulness of gravity.

Play with friends

The new shooter has a clear emphasis on cooperatives. The retailers themselves repeatedly stated about this, but it’s better to convey this idea to gamers by the very Wildlands gameplay.

First of all, to inspire the most correct second today is not possible to replace the mind of a living person. Later on, it will be easier to develop a tactful plan and then implement yoga.

In a different way, it’s more fun to play in the company of friends, while you yourself fall in love with hobbies from splintering.

Zreshtoy, people - the truth is unfathomable. During the first session in the company of live gravels, it is guaranteed to take away more than a dozen unique internal game situations. In this way, the game process will be absolutely unique and there will be more surprises.

Properly pick up equipment and armor

Not the most obvious, but life is an important joy. As a rule, gravitational will to choose the choice of the enemy from their own special characteristics, ignoring all other factors, so, as a meta mіsії, the distance to the opponent, the place of the transfer of warfare, the destruction of comrades and so on.

Another joy, inextricably linked with the first - obov'yazkovo rozpodіlyayte roles among themselves. The presence of a sniper, a sniper, and a pair of attack aircraft armed with twine guns with attached sights and types of cartridges near the paddock will be richer, the lower presence of snipers themselves with night vision devices and scouts with submachine guns.

So we won’t start to conduct post-negotiations with partners, rozpodіlyayuchi fire according to goals, and show our own place of roztashuvannya, and for consumption, we’ll cover fire with comrades. Well, the tactics of the hopeless shooter and the movchazny assault have been brought to the point where one thugish mission happens to be overwhelmed by sprat (dozens) times. And it’s worth singling out the fear of the shortest FPS 2017 to the best-playing gamer.

Don't forget about technology

It’s a lot of gravity that I’m afraid to shift all my respect from the very beginning to skirmishes and doslidzhennya world of pishki, even retailers didn’t just introduce a large amount of different equipment into the video game. With help, you can not only quickly get from point A to point B, but also vikonati deyakі folded mіsії, virushit in pursuit or navpak, vanish research. Helicopters, for example, can also appear indispensable, allowing you to reach places that are inaccessible to other modes of transport.

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