Remove additional blood and wine

The quest appears for you automatically at the journal


Stage 1: Flip the hell out of Veleny
Just go to the bottom of Veleny chi Novigrad and take away further information.

Stage 2: Meet the faces near the village of Debrya
The village is located near the pivnichniy part of Velen, not far from the Veselnikov Tree.

Here we speak with Milton de Peyrac-Peyran and Palmerin de Longfall. The people undertook to defend the meshkants of the village and check for the attack of the bandits. We can help (2A) or you won’t get in trouble (3).

Stage 2A: Help Palmerin and Milton defeat the bandits
A gang of bandits, among them a bunch of archers and shieldmen. Help them not to become especially folding.

Stage 3: Listen to the request from Annie-Henrietti
The people told that they had come to help Princess Toussaint. Behind these words, the ruler, if you want, Geralt got to know the secret Bestie from Toussaint, as if he had already driven three high-ranking bagmen. We marvel at the little ones, we drink up faces and virushaemo.

Dekilka days on the way and you at Toussaint!

Beast of Tussaint

After a few days, the heroes arrive at Toussaint. First, that Geralt should dream of landscapes in the princedom - the beating of the face of the velvet Goliath. Get help

Stage 1: Good luck
Wanting Goliath and looking stingy, few of them look like a splendid cyclops, behind the sparkle of a majestic sledgehammer in their hands. Tsієyu zbroєyu vin want to fight back and the strongest attack is a whirlwind. Turn around, beat Quen ta Irden, and also oil against fire.

Stage 2: Follow Milton until the month when the body is found
After the battle with Goliath, we know that another inhabitant of Toussaint was killed. This body was hovered nearby by the tavern Kurolisk. Together with Milton, we break the tide.

Stage 3: Obshukati shore for the help of a witchy chutt
Idemo tracks to the shore. P we walk to the shore and b'єmosya with bastards - a kind of corpses, which guess rotten ones. Carefully before death, the stink vibes!

On the mission, we understand that the body was already taken away by the guards. It becomes less and less obshukati around. Great respect for the clothes of the fisherman's net. Pirnaёmo near the water and we know more lattices of the fence. We turn to the shore, we know we follow the chin and we speak with the face. Milton seems to know the dead man, but he doesn’t want to talk about him.

Stage 4: Follow Milton until the inn and find out where the body was taken
Litsar vyrishiv, scho in the tavern Kurolisk singsongly sang, where they poured choven from the corpse. So Geralt respects that they are guarding them from the bridge, a hidden woman in a hood. Together with faces and demos

In view of the fact that we know that the corpse was taken from the winery of Corvo B'yanka, which is now dead at the basement. Geralt is starting to respect the woman in captury again, but I don't know anyone.

Stage 5: Virus in Corvo Bianco and look around the body left in the basement.
Mount on a horse and break to the marker on the map. Bachimo on the mist, that the guardsmen were attacked. Vіd'omsky Chuttya vivchaєmo okolitsі. Looking around the dead, talking about those who attacked the soldiers by Brooks. We go down to the basement for the body.

Stage 6: Happy Brooks
That woman in the hood turned out to be a vampire. In battle with such a monster, there will be colors: Oliya against vampires, Chorna Krov, Irden, Quen, Moon pill. Constantly crumbling, attacked by chergs. The decals will be a brown tuft, and an ale guardian on high folds. Watch out for the cry of bruxie, and you will overcome it.

Stage 7: Commemorate the body of the victim of the Beast
We walk up to the table and look around the corpse - the head, the sheepskin coat and the third hand. The rest is still warm and the spasm is constantly rising. Geralt takes її with him and breaks down to the princess. Before her, the person Palmerin will escort you.

Stage 8: Virushaemo on the field tournament
The arena is located not far from the winery. We know the face of that posterigaemo for the battle. Young Guillaume, who previously fought against Goliath, now fights against Sharley. Before the monster tethered twinkles, to bring yoga to reason, the shards of Charlie may sharpen the ear. Zreshtoy, the relic is spared and wears the back of a face, and then begins to threaten the public. Together from Palmerin it was a miracle.


Stage 9: Help Charlie
The monster has a hard shell, which is weak in front and below. The frontal attack is not safe, so it is suggested that you turn it over, or check it, until you fall on your back. Efficient Aard, oliya against relics. Do not forget to lash out for the health of the face.

After the victory, victoriously drive in and spare the miraculous. Tse decision is poured into another quest Ways Appointment"

Stage 10: Follow the princess at the palace garden
After the victory over Charlie Geralt, he checks for the rose with Anna-Henriette and Damien de Latour, captain of the Beauclair guards.

Let Geralt take the winery of Corvo Bianco as an advance.

Well, then let's go to the right. We know that all three of the beaten boules were tied with spiky right in youth. The witch and the princess roar the whiskers, that the victim is coming - Milton de Peyrac-Peyran. We sit on a horse and strobayemo to the palace. Dear Annarietta rozpovida, that the face is taking the fate of the holy wedding and playing the role of the great rabbit. In order to know this, it is necessary to know three clues, two of which Geralt needs to know.

Stage 11: Find a unicorn on a galyavin near the palace gardens
Throw with a piece horn to graze on the grass. It is possible to lure її even, but to skushtuvate Aksii. Watch out, she's a bit of a slut. We take a hint and let's go.

Step 12: Bet the goldfish
Bіzhimo to the driver that pіrnaєmo. Shukaymo I will need a fish for the help of a great deal. As soon as it’s near the water, I’ll need some fish for us, and take something else. We try to reconsider what we need, we take it. We take the key and bіzhimo to the princess.

Vivchivshi hints become clear that Milton is at the greenhouse. It’s a pity, having arrived at the place, the face is already beaten, and the killer above him is the greatest vampire. Geralt rushes in pursuit and beats Yogo into a shabby booth.

Stage 13: Fight with the Beast
Fixing the camera on the vampires, victorious Quen, constantly hitting uniquely and strikingly attacking. You can try bomby chi oli.

If the health of the Bestie, or Geralt, reaches zero, marveling at the barwist's roller and humming an old friend.

Vіdlunnya

After the battle with the Bestie, the guards arrive before us. Rozpovіdaєmo, scho trapilos and let's go to the tsvintar to Regisu.

Stage 1: Go to Mer Lachaise and get acquainted with Regis
It is necessary to know the place on the first meeting of the map. In the city, closed doors and various monsters are watching us: barghests, corpses, archespores, and through them you can enter the oven. We pass through the tunnel, driving in a kikimor along the way.

If you bite you will increase the level of intoxication, we don’t let ourselves attack, constantly crumbling and victorious Igni. For example, pass on us with a check ukrittya Regisa.
Vampir rozpovidaє, scho poov'yazuє z Beast, and contagiously calls yoga im'ya - Detlaff van der Eretijn. Shchob yogo vitality, it is necessary to prepare a special elixir - vodguk. For this, you need to look for a rare ingredient - a swirl of slin. Її you can look at the monster’s lash, having driven in yogo, or you can look at the soup, where you put a sleen. So Geralt can sit with an old friend at a mandrake dance and find out something rich. And then we will break on the road.

Stage 2: Know the language of the whirl
Bіlya budinku we are checked by barghests - primary psi. Aard is effective against them.


Regis rozpoviv, scho live at the accursed booth, de povno spoons. On the mission, Geralt realized that the curse was tied to the monster. At the booth, it becomes clear that the viht is the master of the booth, as if the bula was cursed. Cursed to say that "there is no more good for a spoon, no one sits at the table with it, if you don't want to look in the mirror."


Stage 3: Know the whistle's cauldron
The required ingredient is found in Kazan, de wicht prepares your own house. The dishes are in the basement, where we go down, nag_kuyuchi screens and waving booths for the help of the dark spirit. Unfortunately, Kazan is empty. Hovaemosya in the wardrobe and check on the monster. If you come, we have two things to do: get the vines and drive in the wind (3A), or take it from the vіdvara along the way to try to remove the curse (3B), as if they were good for the boondocks.


Step 3A:
Vistribuyemo s shafi and attack. Effective in essence will be Igni, oliya against corpses and bombs. Be not to become special folds. Drive in the monster and let's go to Regis.

Stage 3B:
Apparently s shafi and proponuєmo whirl to eat together at the table. We choose "Є without spoons" to take the spell, the other two vihta viciously. In such a vipadka, you can pick up a drink and just drink and finish the whirl. As we know the curse, then it’s time to go and follow him (otherwise, break up to Regis). There will be borghests on the way.
The next thing you can see is that the curse has been taken and the replacement of a woman of a frail age. We see it in Corvo B'yanko, behind the towers we hear our story and we break it down to a vampire.


Stage 4: Return to Tesham Mutna
The remaining ingredient for the blood of Regis in his vampire, nervous and awakened state, in which he will be unsafe for Geralt. Above those, the monster will cry out with a sea of ​​blood. An ideal place for this is to leave the vampire castle of Tesham Mutna, de є special clitina, like the best vampire. There are a lot of monsters there. Virushaemo there.


Stage 5: Prepare
At the castle, we follow Regis, gazing at the ruins with a glance, and we hear something richly ringing. At the required hall, we place the bait for monsters. They will attack us: ghouls, rotten, flederi and katakana. We take olive oil for the corpses, so as there will be more of them, we stock up on bombs and elixirs.


Stage 6: Drive in a monster dot until you turn Regis into a monster
The indicator of the beast is to blame again for the chervonim. The first to attack are bastards and ghouls, who happen to be undermined for a greater part of the hour. Beware of dying foul rot! There will be fleders, which, ideally, need to be beaten in, otherwise the stench will be deafened. Naprikintsi viide katakana, but the essence of it can be lost, so that we can kill the lower monsters.
After the battle, we marvel at the video and find out about the distant plot.

Lair of the Beast

For additional help, we know that Detlaff, having known his remaining victim at the purifier, turned around, and after the slaughter, turned back. So, the cleaner knows. Virushaemo to the port of Beauclair, to drink yoga.

Stage 1: Know the purifier out of the blue, which appeared at the bachenni
The lad is known at the exit from the port gate. In the mist, we are bachimo, that three men want to grow up from the cunning. B'emo unfortunate and cognizant of the type of the lad, where the wine is vіn vіdnosiv vzuttya for the Best.

Stage 2: Pass with the Regis mist
The purifier of roses, that he needed budinok from chervonimi doors and that wooden Vivian. Let's take a bite to leave the toy store. Together with each other we go inside.

Step 3: Check out the toy shop
Oglyadaemo first on top of that hear the comments of the heroes on various objects. Unfortunately, there is nothing remarkable here, so we are going uphill. On another version, we know notes in the names of some of the victims of the Beast. We speak with Regis, the one who makes Detlaff, better for everything, cherish. Prodovzhuєmo obshuk and known sheet іz threats. The vampire's thoughts were confirmed. Like zachipki look at the flame of wine on one of the notes. At the edge of the kokhannya, that fault with such a problem was turned up to the princess.

Wine is holy


Stage 1: Tell the princess about Bestia's pranks
Idemo to Annie Henrietti in the castle and rozpovidaemo otrimana іnformatsiyu. On the back, the princess was dissatisfied with the results, but she changed, feeling all the roses and taking the note with the flame of wine. Vaughn immediately calls out the necessary fakhivtsya and that it says that the flame has flooded the wine Sangreal 1269 fate. This drink should be served only to the prince's table, the princess cares that the wine was stolen from the lions of Castel Ravello. Virushaemo there at once with her that Dam'en.

Stage 2: Virushiti to the winery
Our meta is on the shid view of Bokler, on the pivdni map. By the way, the heroes stumble upon the carriage, and the panther is attacked. Together with the guards we know them. At Castel Ravello it is possible to change it with a key. The one who seems to know nothing, also happens to be reconsidered.

Stage 3: Together with Anna-Henriette, we’ll talk about it
The princess is enthralled with what we have done for, that we are violating for you. Lyohu has a faceless barrel of different wines. We need - Sangreal 1269, located at the far side, on the other side. On the way there, pick up a different speech, need it. Barrels are prostukuyemo - all on the top. Anna-Henriette verishu razkriti їh, so we need a tongue and a hammer. They didn’t pick it up earlier, to happen to turn around. Another barrel, as we try, will not be reminiscent of the Sangreal, tell us about the dissatisfaction with the princess. Turn around at the door until you turn hard.

Stage 4: Finish Fabrizio
A wine grower rozpovidaє that he sold a barrel of wine to people with a Cintrian accent. Nezabar vіn mav bring a barrel to a friend before the appointed month, de її pick up people who don't know. The princess guides you and Dam'ena in the field of spices. According to the plan, Geralt brought the barrels, if the guards check for the ambush.

Stage 5: Defeat the bandits
It’s a pity, they once recognized the witch, fighting him. Here a dozen bandits are not guilty, but we are new for you. Otruta, Igni, Quen, keep it up.

Step 6: Get information
The guards managed to capture one bandit alive. I don’t mind, but I’ll tell you about the center. Dam'en takes it for a detailed finish, and Geralt and the princess will also have a little bit of zachekati. Turning around, the guards rozpovіdє, scho unknowingly bacheled at the comradeship of one partner - Cecilії Bellante. Zgidno z іnformatsiєyu, otrimana її її pokoїvki, the actress performed at the ball-masquerade at the "Mandrake" mortgage. Anna-Henrietta virishuy to penetrate there incognito at once from the witch.

Nobleman from Cintri

Stage 1: Get in touch with Anna-Henrietta in the provulk of Litsariv Nazhivi
Before that, as you come to the princess, you can go to the crown and choose your own clothes - elegantly dressed. Ale, you can not be shy, the companion all the same will tempt you to change your clothes. Let's go before the funeral and find out that Cecillia has already acted, but you can recognize the Kilimar orchid by the hair. On public її mute, also shukaєmo at the lodges. We go in the middle.

In front of him, how to get busy on the right, you can trochs grow up - drink, paint a picture, marvel at the officer’s magician. Unfortunately, you can't play with Gwent.

We will need a bed from the left side at the entrance and the first from three rooms. It looks like there is a small corridor leading to it.

Stage 2: Talk to the model
We know an artist near the necessary room, who paints a portrait of a girl - with a Kilimar orchid near the hair. It’s a pity, not that girl, she didn’t pick up the trojan after Cecilly. Ale without information, we didn’t go - the model told that the artist was dancing with the company of a man with a Cintrian accent, which gave her a bottle in the shape of a heart, and then they went to the table with snacks. Idemo there.

Stage 3: Vikoristovuyuchi vіdome sensitively look around the table with the frequent
You should be close to the entrance to the Mandrake. We have a box in the shape of a heart, yak on one of the tables, right-handed in the form of a colony. Dolіdzhuєmo znahіdku and let's go by smell. We led to the edge of the square, and then we started at the wake. Luckily, I was glad to know about the princess and, gladly, I was ready to help. We go in that bachimo, that the spivachka is dead. Anna-Henriette is going for help, and we are looking around at the place of slaughter.

Stage 4: Vikoristovuyuchuyuchi sensitively, follow the traces of the airy balconies
We go to the balcony and climb to the next bik through the door, as if earlier we were vilaming and having set up a bridge between the walls. I’ll demo the tracks, and then we’ll pick up the gatherings. We go to the new kіmnati, de new bachimo follow the beats, ale tsy once without a corpse.

Stage 5: Vikoristovuyuchi sensibly, search the room and find out what happened in it
Zvertaemo respect for blood, pores in the picture by the corridor. We pick up the cost of the table and the curvature of the mislivsky lower. After all, we marvel at the video from Geralt's thoughts.

Then Orianna, the master of the mandrake, will come in at the room, Anna-Henriette was ahead of me. The aristocrat confided that she fought with the Cintrian, and she was able to heal yoga, breaking at the window. Then let's go to the princess with evidence.

Anarietta twisted the handle of a knife and embodied the coat of arms of Dun Tinne. So it seems that the koshtovnist is the heart of Beauclair, the relic, which the members of the dynasty of the rulers of Toussaint have led, the stone is a rich rock for that. Prove, the princess, that the hirer of Cintriytsya and the blackmailer Bestie can be sister Sianna, as the fathers drove out long ago. Zvajayuchi everything, she wants to go to Dun Tinni, and at the same time there to kill Rena - Detlaff's kohan, who happens to visit there with the army.

As soon as the heroes come, guests will start a dialogue.

Assault on Dong Tingne

UVAGA! After the beginning of this quest, the city will be more expensive than the time will be closed, and the other rows of workers will be more inaccessible for passage.

Stage 1: Meet Damien at the Mill de la Croix after the night
Skachemo on zustrich, Mlyn is in the middle of the map. Before the arrival of the gra, it is necessary for us to protect ourselves and get ahead of the consequences. Please take care.

The guards having shown their plan, zgidno zgіdno zgіdmak penetrated to the castle from the tilu, if the soldiers start the assault. So, I'm calling us a robot.

Step 2: Find Sianna and Rena in Dun Tinn
By the way, the guards check on us, nothing like that, with whom the bi mi did not stick together. Respect for crossbowmen and important ones, stink to love to attack from behind. If we sort out the main part, we go to the fort, on the way, let's move the soldiers. You can finish it or go through the pov.

Stage 3: Heal Roderika and yoga people
The owner of the fortress sit on a vіzka, but you can’t help him. Tsya beat is not disturbed by anything in the front battle. We drive in the guards and add the count.

Roderik rozpovida, that knowing nothing about the plans of the zamovnitsa, she calmed down yoga and got her to spivpratsi. Vin himself doesn't know anything about the handcuff, but Sianna, that її otochennya, is at the fort. We choose to help the count with the wounded, or to deprive the flow of blood, and then we will break to the castle.

Stage 4: Defeat the guards and destroy the Dong Tinne Fortress.
There would be a lot of soldiers along the way, until Regis and Detlaff come to our aid to help us.

On the square of the castle, the main forces are checking on us, or you can hit them with vampires, and watch out for the barista cut yourself.

Rozpovidaemo, where the girls are and let's go there. There is less than one in the room, de Detlaff recognizes Ren. Looking around kindly, Geralt is sure that she is not a guarantor, but a guest. In other words, Sianna and Rena are one person.

The beast reacts emotionally to the call and gives the maiden three days to show up in Tesham Mutna, otherwise find Beauclair and leave Dun Tinne. Sianna will wait, to that scho mind, on scho building Detlaff.

Anna-Henrietta arrives with the guards and radiates from her sister. She doesn’t want anything about Detlaff’s help, and she takes Sianna from Beauclair with her.

Dovga nich

A few days pass, and Geralt from Regisom comes to the princess without a hitch. Vaughn locked her sister in the castle, as if she wanted to punish the nobles, and take Detlaff. While Anna-Henriette is chastising the heroes for a filthy robot, a soldier comes to the palace, who tells about the attack of the vampires. It's safe, like the attacking vampires attacked the place.

Brooks is penetrating at the palace, and she is finishing off the gun. Regis led the princess, and Geralt had the chance to kill the monster.

Stage 1: Kill the Vampire
Brooks is identical to that of Corvo Bianco. Moreover, the guards will help us here. Vikoristovuemo Chornu Krov, Irden, oil against vampires and Monthly Saw

After the battle, Regis turns, and it seems that you know, like Detlaff's mind. є two ways: to bring to the new Siana, or to know the imprisoned vampire, who is called Bestia. Before this, it is necessary to get information: about Siana the popularity of Dam'en (Stage 1A), and about the vampire's love, about the new identity of Orianna, yak tezh a vampire and live in Beaucler and a rich rock (Step 1B).

Stage 1A: Know Dam'en
Guards here at the city are protecting bagmen from vampires. Together with Regisom, we alone bіzhimo up to the new. By the way, we attack garkaina, brux and alps - grizn adversaries. We know the self-proclaimed barricade and we follow the footsteps of the soldiers. Having attacked Dam'en, that yoga of people was attacked by a fleder, and a vampire was also driven in.

Guards rozpovida, don’t let me tell you that the princess buried her sister at the child’s room near the palace. Idemo Tudi (Quest to start) A long time ago...") or directly to Oriani (quest " Call of blood Pіznіshe, you can turn around for Sіanna.

Stage 1B: Ask Orianni, de choukati Prihovany
Bіzhimo to the "Mandrake" that rozmovlyаєmo s master. Vaughn is going to leave the place, to that behind the walls there is a child's little porch, de trapilos schos filth (the beginning of the quest). Call of blood")

Call of blood

It comes at once from Orianna to the porch that reveals the corpses of children. The vampire shows one alive, but the boy is overwhelmed. Calm down Yogo Axiem, or we hope, gentlemen. Now the child is telling about the monster that attacked the beast.

Stage 1: Obshukat the Syrian porch for the help of the witch's chutt
We look around in the middle of that ring. On the street we know the faceless corpses. On one of the tіl it is known to trace and robimo visnovok, who attacked the porch of the gang of garkainiv. I demo with vampire tracks and we reach steel. Call to lead the follower of the cart, we also sit on Roach and stribaemo on them.


Stage 2: Follow the vicarist flower with a hint of witchery
Follow the road, but at one moment you will cut grass by the grass. We continue to drive until we see the beaten horse and the horse on the birch of the river. Vikoristovuemo chuttya that demo to the sound of a vampire.

Stage 3: Drive in a garkaina
Beware of attacks from behind, victorious oliyu against vampires, Chornu Krov and Samum. We drive in a miracle and we take a trophy.


We send it back to Oriani. When you arrive, you can see that the vampire is helping children for a reason - she won't take shelter. Let them not drive them in, but all the same tsebridko. We take from her the key to the oven of Prihovany and fill up the lintels, obitsiayuchi turn around. Why did you play in the release trailer of "Vidmak 3" under the title "Unforgettable Night".

We say to the crows that they told Regisa about the new information. It’s better to go to the zustrіch once, otherwise keep looking around.

Dealing with a vampire accepts a residual vibe about those fighting Detlaff

  • Visit Sianna (quest " A long time ago...")
  • Zmusiti Prikhovany poklikati yogo (quest " Between worlds")

Tsej vybіr vplivatim on the final battle that epilogue is added.

Between worlds

Otzhe, you took the Skhovan. Plivemo on the chovni at once from Regisom to the oven, Orianna said to the yak.

Stage 1: Call for help from Orianni's key
Look around on the birch. It is necessary for the stove to be known more for the mass of strength. Bіlya entrance chekatime Regіs. Vikoristovuemo the key at the entrance, similarly to the removal of the illusion by the Keiri artifact.

Stage 2: Know the language of the Prihovany
At the stove, let's go, orienting ourselves to the passage from the scorched bowls. Or we can look around, go and know the mittens and the shoes of vampire possessors. Diyshovshi to the point, paralyzing Regis, and Geralt himself will become a victim of the Prihovany. Widmak Vidkina was unreasonable where the sword was.

Stage 3: Walk around the cave and vibrate from it
For the cob, we come to you for the help of Lastivka, or the son of Raffar the White. In another hour, we are still resting and let's move forward.

Went out at gatherings, the edges of which are washed by water. It’s a pity, it’s just that you can’t climb up that high. Bring it on. We go down and we know that there are no tabir. We read the note and find out that the enchanter teleported here, like a joke of the Prisoned vampire. Idemo traces of the magician. According to the price, we can adapt to a new type of vampires - protofleder, as they are the strongest fleder.

Stage 4: Collect a gift for the Brought
Minemo monsters and reach the wall in the style of the film "Cob" - gravity sharply changes its direction. Let's move on to rіven "uphill with our feet." We reach the body of the enchanter and find out that in order to speak with the vampire, it is necessary to bring a gift to you. Vin yakraz order from the corpse, podbiraemo yogo.

Step 5: Know how to get to the exit
Trochs are turned by the path we have passed and we are striving through the river.

There we bring down a stone, and then we shoot down at the waterfall. At the bottom we go to the exit to Chergov Rozmov z Skhovanim.

Stage 6: Talking to the vampire
Priymaє priymaє gift and it will be good to listen. It’s also possible to put two meals, or rather, to fuse with less than one, otherwise the vampire will kill Geralt and happen to take care of savings. Vikladaemo essence, and on the question "Why can I help?" choose "Detlaff to mess with you".

Tse perekonaє Prihovannogo rozcharuvati Regisa and help viklikati Bestiyu. Vіn zalishaє vkazіvki and banish the heroes from the oven. Before going to the castle, we exchange a couple of letters with a friend.

If anything, we are virushaymo on rozmovu with Detlaff.

A long time ago...

You decided to bring Sianna to the Zustrich from Detlaff.

Stage 1: Come to the palace
Tse fight automatically, as if Regis is with you, or stomp yourself, as far as you walked Beauclair


Stage 2: Check out the room
We go through the doors. On the first version, nothing, it’s higher. I looked at the picture, I took a look at the key. Then we know the governess's worker, wine from the left side. We read all the paragraphs, it’s coordinating, and then we’ll look at the jokes of the book “The Land of a Thousand Cossacks.” Vaughn in the wardrobe, right in front of the din. The door is closed with a known key.

The book appears magical and transfers Geralt to the world of illusions, which are based on childish fairy tales. This place was created by a sorcerer, so that the sisters would grow here in childhood. Immediately, Anna-Henrietta coaxed her sister.

Stage 2: Pass the road with the yellow buckle
Widmak ate here alone. We can look around, what Geralt will comment on something. In order to know Sianna, it is necessary to walk along the road with a yellow chain. The right path is straight, from the starting point. The correctness of the path is like a stone, on which one happens to rise and the place from the archipora.

Stage 3: Overcome the evil witch
To finish a strong boss on high folding. The specialty of the one who won is honed by a shield, flying on a mіtlі and vilifying a marvelous slurry on Geralt.

Vikoristovuemo Quen for zakhistu. So let's allow the super-chok and the panthers, which are overpowered. To kill the witch itself, to ward off the moment, if it’s more often to wag the slurry, and then hit it with a bomb, Aard chi Igni. Pіdbіgaєmo before her, she is attacked. Carefully, її protect the mіtla! Let's sweat it out again and have a chance to repeat it once again.

Step 3: Talk to Sianna
After the victory over the witch, Siana forges the lad from the witch's stove. The girls need a bean today, how you sound Volodya Jack. Vin told me that Anna-Henrietta їh buried them in different places. More, say boy Oska. So, do not waste time to talk to Sianna, to be needed.

Stage 4: Know Osk
Idem right along the road. On the way we will be struck by the dwarfs, as if weakly protected, but strongly beaten. The lad will be at the field, weaned with wolves. Directly from the fairy tale about the boy, who shouted "Vovki!".

B'emo vovkіv and we are talking about the boy. Vіn postіyno breshe, to that yogo words varto razumіti navpaki. Behind yoga words, the skin of the bіb zahovaniy of the singing mist. Why is it that the red bean "no one is there", the blue bean "is buried by the field three times none", and the yellow one "by the fox mercenary is deep under the ground". Idemo for beans, along the way, graciously endearing.

Step 5A: See three medical professionals
Їhnya Pechera is located closest to Oska. I’m going to demo it and know that I’m dirty to death by Goldilocks (or Masha in our way). If I take it I’ll eat, the animals will attack at once.

Stage 5B: See Babus' houses
Budinochok from Chervonoy Hats will be three miles away for the cave of the witches. Idemo there and know the Great Terrible Vovk, who is tormented by a hangover.

Vіn vіdmovlyаєєєєєєєє us schos to say, to that sсо він has risen with Chervonoy Riding Hood, and the need to play the role is no greater. Have a chance to take the role of Hats and Mislivtsya on yourself. Stribayemo into the well and obshukuєmo the remains. Viplivaemo to the shore and enter to the image.

Few people fight against wovkolaks in battles with wovkolaks. Vikoristovuemo Quen, ole against curses, Irden. We drive in a vovka and open the heart. Chervoniy bіb, like "no one їv" is known.

Stage 5B: Recover up to three piglets
Tsі zvіrі znahodyatsya behind Rapunzel's vezhey, yaku can be seen. Let's go to them and beat the houses with Aard. The stench is dissatisfied, that's for sure. The fight itself is like a wild boar, so it’s not easy. Oliya against animals and Aard will be corny. Having grown up among the pigs, we look at the leftovers of the budinochka and we know the blue beeb, which is " to bury at the field trichі nіhto".

Stage 5D: Talk to the girl and the siren
To be found at the exit from Oska. It is known by the reduction of the mass. The charge is a doshka with voices, you can take a task. Geese-geese, ha-ha-ha We speak with a girl and understand that she doesn’t have a bean. Then there is a line, like Sianna spent in childhood. You can buy or win at Gwent.

Stage 5D: Talk to Rapunzel
Let's go to the very door. Kos is not visible, you can climb on the walls. In the middle, the corpse of Dovgovlaska is seen, and the ghost of a Beanshi. Drive in and take away the blue bean.

So, in the Cossack world one can know a guska, like it laid golden eggs, an analogue of the Bremen musicians, the Naked King, the end of the merry-go-round and Thumbelina. From the rest of the guardian.

In times of need, do not forget to speak with Sianna.

Step 6: Plant the bobs
Idemo to the city not far from the gate. Entrust us with checks against the gnomes. Having got along with them, we planted beans and guarded for the growth of the stalk. We rise up the hill.

Stage 7: Overcome the Velvet
In the dark, we check Veleten because of Khmar. The fight with him is similar to the fight with Goliath, only he teleports.


Here, Irden, Quen, oliya against magical creatures, or vicorist clitiny, in yakі b'є bliskavka, will help. It is necessary to straighten the blow of the bell to you, and then go ahead and shake yoga. Dekilka once again repeat this trick and remagaemo.

After the battle, Sianna will command ... politati in the dark. You can politati.

Stage 8: Shove into the well
The girl, it seems, in order to turn into reality, it is necessary to shave into a well, like a castle. Let's follow her. On the bridge, a firefly will sound to us, which will lead us under the mist. Following him, the shards of wine will lead you to the power to Dark Souls and one of the best silver swords in the country.

We go to the well and stribaemo first. We check Regis at the castle, and all three of them break to Detlaff.

Tesham Mutna

Oh, the final battle. Bagato to lie down, depending on what kind of quest, "" or "", you chose. Like "Mіzh svіtami", then you should have some sort of check for a beat, to the one you didn't bring Sianna (further - Sutichka)

Like "A long time ago ...", then it's a lot to lie down because of the fact that they took the line from the girl with sireniki.

  • If not, then Detluff will kill Sianna. You can beat it in or let it in (gave the quest "Behind the False Gates" to the "Ceremony" deputy).
  • Like so, if Bestia gets a mortal blow, the girl is teleported back to the world of Thousand Kazok. Don't get lost in the fight.

Sutichka
It’s practically practical to play Detlaff in tune with Regis, to that we spend the whole hour night and day. Biy trivatime kіlka stages.

Stage 1


Similar to the first battle with the Bestie. The target is fixed and protected by Quen. If you spend a quarter of your health, another stage begins.

Stage 2

The beast transforms into a netopira-vampire and attacks the three in ways. The first one is poured over and over again. The other one, the strongest one, attacks with kazhan. On easy levels of folding, such a blow can take three quarters of health, but in the highest - that's all. Quen can't help you, you'll have to turn around. For whom we seize the moment, if the wines are only a few, but having launched the lituniv, it will be a distinctly characteristic sound. After the third attack - z'yavlyaєtsya z-pіd zemі. In the last hour we stand unruly, to that it is diemo.

So, the two-twins are repeated, and then we move on to the third stage.

Stage 3
Detlaff starts to taste Geralt and drink some blood. Let's wait for some hallucinations to start, some of them to really get into the head until the Best, and then we start to feel a wondrous aura, as if a vampire's heart appears.


In order to overcome, it is necessary to get three michur with blood. Who cares about Detlaff's crooked day, for a moment, that was on another stage, but without wings. The tactics are offensive: fixing the goal on the daily life, vikoristovuєmo Quen, oil in vіd vampіrіv i gradually collapses, and if it's attacked, it's mіkhur. If there is a skin mіkhur or more often the day will be renewed. Repeat until all three bulbs are gone.

After all, we turn to reality, de was deprived of the victorious blow. B'emo and marvel at the video.

Behind the flood gates

This quest is less accessible in that case, as Sianna did not survive the "" quest.

After the attack of the Beast, a sprat of tizhniv is passed. Through those that the princess's sister had died, Anna-Henrietta sent Geralt to the grave, inspecting the court.

At the yard, before dark, a man comes up to the name of Jacques-Handsome, who reminds me that we can work with him at the same time in the hall.

Stage 1: Look around the yard
Before the hall, you can play Gwent - play bread, or play clothes, and at the same time take away the poster with the maiden who scribbled low.

Stage 2: Go to the pack
We pass through the corridors and eat at the door. We choose nicely from the logs (Geralt should be careful to kill it) and we choose the whiteness. Zavantazhuemo everything in a basin that is erased.

Every year, three people come in at the room. Okhoronets ide zalishayuchi bandits іz witch. As it turned out, three of them took it to the pit through Geralt, if he interceded for the purifier outright in the quest "The Lair of the Beast". Jacques is also flooding the room, he himself would be a bad guy.

Step 3: Motati termin
Through the beater of the witch, put him in the punishment cell. The night is passing by, the next guard will come for us. Vіn kazhe, scho virok vineneniya i vede on the square, de same strata. As it appeared, Geralt is not here, and I am brought in at the door. There checks Damien de Latour, who reminds me that the princess was lucky enough to give free rein. What is the cost of Buttercup, who arrived in Toussaint and defended the rights of his friend.

Let's move with him, say thank you and let's get out. In the will, Regis will immediately strike us, which seems to have rozmirkovuva over the fifth victim. On this thought, the note is still to walk with your hands, and in this way the cleaner will help us out. You can change it, or you can drink it.

Kіnets dopovnennya in this way gives you " Terrible ending".

ceremony

This quest is only accessible in that moment, as Sianna survived the sub-quest.

The quest starts from the fact that the Kravets finishes the costume for Geralt. At the new wine stand in front of the princess for the decoration of Vitis Vinifera. Feel free to share your thoughts, what can you send a note to, de ordered the devil's sacrifice. Vіn proponuє go to the purifier, who delivers notes to Detlaff. You can change it (steps 1, 2 and 3), or you can drink it for the ceremony (step 4).

Stage 1: Drink the cleaner's mouth
You can drink at once from Regisom, or later, let's go yourself. The possibility of reaching the world has turned, as Timchas has arisen after the quest.

The lad rose, that the leaves were brought by the zhebraks. Regis wiping out the place, where the volociugs are picking up.

Stage 2: Find a place
There are booths nearby the purifier's shop. With the ruler, the bagmen are cooked, as if they are dissatisfied with them, who without a backbone are chosen in order from their booths. B'emo people and razmovlyaєmo z people. Vіn is ready to help and ask to the house, so that you can check in the evening and talk with the zhebrak.

Tse gave its fruit: one bezpritulny vіddaє note. It was appointed by her that the fifth sacrifice was that Siana took her sister, Anna-Henrietta. You can find out about її motives (stage 3), or you can tell Damien (stage 4).

Step 3: Talk to Sianna
The girl is known under the castle near the palace. Let's go to the room and let's go to the guard. Vin will be good to miss the Witch, even if Vin kills Bestia.

Fallow in order, what kind of quest ("" abo " ") You chose earlier, rozmov in a different way.

  • "A long time ago..." will give you the opportunity to recognize Sianni's correct motives. For whom, in roses, we choose vіdpovіdі "Because it turned up in you, resurrected it from memory", "Didn't you think about it?", "Ask her".
  • Through the quest "Mіzh svіtami" you didn't get to know Sianna better, so you don't know the motives for the princess's beating.

Stage 4: Talk to Dam'en
You can come to see me after the beauty, cheer for Sianna yourself. If you know about the swing, you can tell it, and then the ceremony will begin.

Stage 5: Finale of the story
Geralt of Rivia takes back his medal and five thousand Novograd crowns from the city.


The story of the sisters will be different, depending on what Geralt knew about Sianni's motives.

  • Yakscho nі (selected quest "Mіzh svіtami"), Sіanna vb'є sister, and її herself to shoot Dam'єn with a crossbow.



After the ceremony, the whole Beauclair was covered with gloom, all the bagmen complained. Geralt buys tickets and goes to the grave of the princess. Bіlya tombs vіn zustrіchaє Dam'єna, what a rozpovіdaє, that the sisters were buried in one hall. In the middle, you can put a note on the offending grave, or rather Anne-Henriette.


Yakscho rozvyazka dopovnennya taka, you otrimali " Tragic ending".

  • As it is (the quest "Once upon a time..." was taken away, the line was taken from the girl with sirenki), then the witch went to Sianna and the sisters talked. The stinks z'yasuvali order to put up with it.


Such a decoupling of an additional means that you took away " Happy ending".


For example, Geralt and Regis sit down on the fire of the fire, drink the infusion of mandrake and discuss the rest of the pods (like you took the tip off). If Detlaff is alive, then you continue to drink (stage 8), and if not, then the vampire will propagate to pick up a sprinkling of such roots, shards of wine will be taken out of Toussaint.

Stage 6: Take the mandrake root
Vampir gives us mittens and a mask for collection, because the fresh root is toxic for the witch. I recommend pulling up. Idemo at the grave and virivaemo root. Regis himself knows where he is. Idemo tracks.

Stage 7: Vikoristovuyuchi in a nutshell, know Regis
Passable to the crypt, where the vampire was attacked by the bruxi. The stench vvozhayut yogo zradnik for driving in Detlaff. After the battle, we turn to the bagattya.

Stage 8: Talk about future
Already on the Svitanka, Rozmova's friends are getting a hit. Regis rozpovidaє, where you have chosen, and Geralt virishuє, as you gave time to your life (tse vibir rob you). Let's sweat the stench just to sit around the fire of the fire, roaming about the good things we survived, and now, nareshti, Geralt deserved a reprimand.

The last frame of the addendum - Geralt says goodbye to the grave.

While you are reading the rows, CD Projekt RED is already working on Cyberpunk 2077. The second world, the second genre. New horizons. Їх tse change of the epoch. It's about to start, it's about to start.

It's scary to know, but the story of Geralt of Rivia ended. Zovsim. The rozrobniks spent the wedding ceremony with a grandiose banquet, and the wine flowed like a river.

I am there bov. We'll tell you everything.

We are not in Kaztsi

If you have read it, then you already know the beginning. Witch otrimu zamovlennya vіd її Serenity Annie-Henryetti, the princess of Sonyachny Toussaint. Near the capital of the princedom, Beauclair, such a bestiality started up - an elusive serial hammering, obviously not someone else's magic. Vіn vybivaє likarіv, and in Toussaintі аkrає a grandiose tournament is about to take place, and the vvvivaniye of some distinguished guest is expected to take place all over the region. Geralt accepts the promise - and the plot takes a low start.

Do you remember the entry at Kam'yanі heart? A battle with a toad, a stolen day, a ship wreck... You blinked fast in front of your eyes, and then the story took a timeout and corrected you according to mutual plot stitches.

Here the situation is similar. Leaning heavily at Toussaint, Geralt gets entangled in the battle with the velvet, bruxa, sharley (the majestic armadillo) and the Beast without a middle, and the investigation is carried out at a fast pace: proof on proof. The entrance is full of scary podia, the skin of another scene is on the Hollywood level, and from the quest to the quest, the route of repayment is more competent.

And then let's see one well-known person, and change the plot, revealing two key motives.

In the cob scenes, there is a lot of stuff going on. Ale potim gra stop so pampering and with a sweep give only the key scenes.

First motive: under the spoiler

Watch out for thin ice here! Vіdkrivayte tsey rasdіl, only just vy more if you want to know, about how to know about it.

So, one of the best friends of Geralt was resurrected: that Bestia herself vryatulyal yoga, like a witch. That Regis wants to be bred, which irritated the yogo ryativnik (and, for madness, friend) to drive in the Tusentsky faces. On the right is clearly folded, lower is given.

Regis at Toussaint looks organically, even if it is additionally dedicated to vampires. You see - often in battle - the lower, greater and more powerful bloodsuckers, and at the same time you learn about their life until the Day of the Spheres, about the class podil, orders and problems.

For example, it appears that only a vampire can beat another vampire, and then, behind his worlds Regis and not die. Before such an explanation, it's easy to get to the bottom of CD Projekt's manipulations with some shanuvalniks, but the result is all true. Regis was one of the most beautiful book heroes, and in grit his image was created on the right side of the river: lagid, intelligent, not far away in the form of irony. Watch out for him, watch out for him, it’s good to talk to him. In the plot of wines, it is also not for show: Regis plays the key role of being like a witch.

Well, what, what is resurrected? Gra is an adaptation of novels, not a continuation. And then you yourself know: “Milva raptom with a flicker revealed those that were small to reveal a long time ago. Regis not seeing the silence.

Prepare the monthly drank that oliya: there are a lot of vampires for the supplement.

Too many vampires.

Another motive: people

Another motive for the addition was the romanticism of the face. Beauclair is a place, de form panuє over zmіst, silly traditions are sacred, and there are few turbots in the faces of the floor, that stench knows an hour in the house and feats. Beauclair did not zachepila vіyna, and vіn was filled with the same unturbulent edge, like and buv, - with the name-like succulent greenery, blaky water and boudinki, filled with all the colors of the oars, which will truly disillusion the kazkovy elf castle. Everything is grounded in dialogues, quests and plot podias. Adzhe Bokler is no longer imitating the Cossack kingdom. Useredin - the same nonsense and prose of life.

For example, Bestia drives in faces not aby yak, but behind the system. At Toussaint, they swear five honors: honor, wisdom, generosity, valor, and wisdom. І skin sacrifice indicative of the destruction of garlic. A greedy face is known with a full hamanian in a company, not overly wise - in a blaznivsky choice. Back to back, history is recalled in the memory of Fincher's "Sim", and yet a new proof is shown, which is richly folded on the right. Geralt will have a chance to delve into the wild whiteness of the great world of Toussaint and reappear at the selection of sovereign significance.

Holy Toussaint is a king, also in a new verse. Like in the city, it’s a purifier out of the blue, like pouring rubbish in the streets, you will feel about it from other dialogues.

New fashion among Toussaint hipsters: abstract art.

Poorly forget the old

If the story changes pace, the Witcher, as always, comes to the fore with one of the best dialogues in games. The skin extras of the masses become a living people, the skin significant scene appears brightly, vrizaetsya in memory. Cynical humor, satire, chivalry, obscenity has been twisted - it's all there. The story itself is well motivated and may not sag. The decorations are constantly changing: you walked right along with the traces of driving in - and the axis has already been squandered in the motor-driven cursed mansion. Abo ruins of a vampire castle. Abo at the reception for honorable occasions. Abo to the tournament. Abo to the country of fairy tales. The history of the eternal price. Just an axle...

Tilki mi tse already bachili. Geralt has already gone to a masquerade (and then to a party), and following the trail of a vampire-killer, and storming the fortifications, nalagodzhuvav and family life, knowing curses in motor mansions, and pobuvav in the world. There is a lot of self-repetition here. Time and time again you will create the plot stitches of the first "Vidmakiv". And especially love before Sapkowski’s “Less Evil” was once shown by retailers in “Price of Neutrality”, supplemented to the first grie. Show i here. Tse zmaschue vrazhennya vіd plot: vіdchuttya novelty viparovuєtsya.

From the other side, rіven vykonannya zrіs, opratsyuvannya plot situations reached mezhі, and the past fit Geralt was rethought, zrobivshi foundation for a new history. That and everything else, even “Blood and wine” literally breathes nostalgia. Here you will know Geralt's armor from the first part, the Lady of the Lake will again give the witch her silver sword (“Try not to waste it once”), and Toussaint's rich bestiary was supplemented by a rich monster from the past: here you have an archispore, a scolopendromorph, and a kikimora. And all the stinks are rethought: the primary psi barghesti, for example, are now smiting Geralt's death and burning near the emerald half-light.

And Toussaint has a new life. For example, whirl that panther.



In addition, rich in nostalgic elements, not only from the city. There will be a lot of crying at the end of books.

Chim hut bagata

Regardless of the unknown motives of the plot, "Blood and Wine" is against the scale of that opration. For the roses of Toussaint, the Trochs are given to the Nowhere Lands. From the pivnіchny cordon to the pіvdennogo cordon - three kilometers (against chotirioh near Velenі-Novіgradі). And a lot of things were created from scratch: Toussaint has its own flora, fauna, architecture, culture, music, people, clothes, harness. Its, vibachte, atmosphere. I have my own problems: a lot of “signs of power” are only heard in Toussaint (“lie in a mandriving face”), and the main ones are supplementary.

"Blood and Wine" is insured for high-ranking witches. Opponents here reach the fiftieth equal, and deyak monsters are not safe with powerful forces. Ale and Geralt were not cheated. Having created a special side quest, the witch knew the laboratory of a human being, who wielded witch mutations. Geralt's newfound knowledge: eyepieces to prove that mutagenicity can be used on perks. The "mutation" cluster is divided into three needles: green, blue, red. Ale, the most pressing vibes of the sky, pumping through a lot of throats.

As if Geralt took away his winery. It functions according to the principle of a booth in Fallout 3: you can buy furniture, hang pictures. And racks for possessions and armor, police for trophies, an alchemy laboratory and build a bookcase. And sleep in his bed gives Geralt Timchasov pluses to the characteristics.

Perks do not change the rules of the battle, their meaning is faster than the number of times. Zagalom stinks give great bonuses to spend. And, for example, “Crooked Lazna” simultaneously transforms the skin driving into the “stratum” (hello, Fallout!). Particularly expensive perks, honestly, show themselves a little: let’s say, one kills “Aard” to freeze the opponents, and another once every three times to bring witches to you, as if only that one will take away the deadly Skoda. There are twelve perks, but the active one may be less than one - otherwise all the vampires from Buina to Yaruga would fly away in fear.

Having mutated the mutagenics with the help of participants in the process of developing the hero, the retailers provided Geralt with ways to get and convert them. At the singing stage of witchcraft, the alchemy laboratory and the "mutagenator" will be removed. Persha allows splitting "name" mutagens: let's say, "mutagen from vovkolak" can be spread on small red pieces, and from them you can also drink great mutagens in the alchemy menu. Ale schob vodkriti all perks, it is necessary more a lot of mutagens - and then a mutagenator will help you: you just drive in your opponents, and you take charge and you see a mutagen for an hour.

One thing is wondrous: Geralt takes it off at the end of the last stages of the plot, if you show off with new mutations already and not in front of him. So you don’t deprive the left part of the side quests “for later”.

If you come across the ruins occupied by robbers - hurry up to find "that lad with a torch". As soon as you manage to reach the signal bagattya, more serious support will lie on you.



During certain quests, Geralt is left with wine souvenirs.

Ale, the main trump card of "Vidmak" - a quest, and everything is better here. Їx rich, and more you remember it for a long time. Until then, the naivezvichaynishe and najaskravishe, as a rule, are blamed for the bows of the plot. Photographing on wild animals, the battle with the banking bureaucracy, calling the artist, the fate of the tournament ... Like a fiend, a gra does not give out quests, she tells stories. Navit at the simplest zavdannya cry more, lower just "go kill get out there get quiet." And may you continue є expanse of choice: how and how to finish the devil's story.

Spivrobitnik polskoy razdribnoy merezha navmisna angered mezhu the date of the release of the extension "Blood and wine" for The Witcher 3. For the tribute to the site, another extension for The Witcher 3: Wild Hunt see soon. Coristuvachi are already expressing hope, that the earl did not call for work from the job, that one should bring guilt with his camp.

As it became known, Blood and Wine for The Witcher 3 will go on sale on May 31st. Hearing has a great ability to reveal the truth, because the information came from the arc of the great Polish treasury. CD Project also by a Polish company.

Previously, CD Projekt had already announced that "Blood and Wine" would be available for sale before the start of E3 2016, which will be announced on the 12th of October. Hearing spіvvіdnositsya zі words rozrobnіv.

The Blood and Wine expansion has become so popular with Gamebomb.ru, available on May 31 on PC, Xbox One and PS4. The diya of the final other expansion will not flare up after, but before the end of the third part. Expand the history of Geralt, expand it, as if seeing the county of Toussaint. The new territory beyond the borders is overturned by the Skellies archipelago, and the final hour of passage becomes no less than 30 years. In order to describe the new expansion, the retailers compare yoga with the original thunder, firmly, that the expansion will be better.


The most important, and most importantly confirmed information about the addition of "Blood and Wine".

  • On the other hand, the CD Project stated that it would take about twenty years to complete the upgrade. However, for the rest of the tribute, supported by retailers, Toussaint will take from you about thirty years (which is three times more, lower is necessary for the passage of Kam'yanikh Hearts);
  • Over ninety new quests (including the main plot, side missions, monsters);
  • Close to thirty new "food signs". There is also a lot of interest in Toussaint to build their own system and tie one to one. For example, if the witch has defeated the great tabir of bandits, then in the new camps the number of enemies will change less;
  • For the rest of Geralt's use, 14,000 rows of dialogues were written (the Kamyanikh Hearts had only 6,000);
  • Sets of vidyomih shkіl will be the mother of the new, fifth rіven pol_pshennya - the Grand Master. In order to paint the armor, you need a special craftsman;
  • Turn back splinters of possessions from the front igor (zokrema, jacket with first grey, yak, yak appeared, called “Armor of the Manticori school”);
  • More than a hundred parts of the new equipment (specified - the same part: chobit, bracer, pants, kiras and swords). It’s better for everything, before the new one, it’s just like the old one, guessed at the front point;
  • A system of bonuses for wearing elements of one set has been introduced. For three elements - a great bonus, for six elements (all armor + two swords) - a great bonus;
  • Sets of different armor of all scales can be re-farmed to your own taste and color, farba can be found at merchants (you can re-farb a leather element of armor in a different color);
  • The system of pumping has become the main start of the new mechanics, the names of "Mutations". There are 12 of these mutations, however, less than chotiri can be active at the same time. There are mutations for a large number of blue, green and red mutagens. The butt of mutation is the symbol of Aard, the cream of the main infusion, freezing the enemy. A similar effect could be reached in another part, bumping into the walls of Loc Muinne. Zagalom system guess Runnі Words z Kam'yanih Heart. For mastering, you also need a special person (pointing at which Geralt is taken away from Yennefer at the leaf). Just mutations, looking out of what I know, an order of magnitude tighter and more corny for the Runn Words;

  • Redesigned interface. At the tabs "bags" appeared pіdrozdіl (for example, now I'll take away and runi vіdokremlіnі vіd brоnі аnd glyphіv). Reworked the crafting menu. So the arch of the character's statistics itself has been changed, now the trivimir model of Geralt in the outfit at the given moment of armor shines in all its beauty. The model can be twisted =)


To my liking, everything has become richer, smarter, more informative and easier to master.

  • You can read books and documents at once by pressing one button. Tse allow for the need to save for the sake of thogo inventory;
  • SAMIY, in my opinion, cicavi point. So, Geralt knows from the best of his knowledge that the promise of the mighty owners and the crowning of osіb for the new one will not end with mountains of gold (Foltest will not give a brehat), like an advance payment Anna Henrietta, Princess Toussaint and cousin of the Emperor Nilfgaard, as a gift. Maetok at the zhalyugidny camp, prote with diligent enthusiasm (and financial investments), calmly nest to transform to unfamiliarity. Geralt's will have to replace pieces of furniture, paintings, police for books, racks for armor and armor. And most importantly - the old witch is now, in this age, you can sleep at the damp bed (the animation of laying in the calm is easy to add). A dream at the bedside gives a singing bonus, to lie down at the stage of “reduction” of the vineyard.

    To the point, the retailers are pushing that the guest of Geralt is the zazirne "old friend". From the books of chi past igor - it is unknown;

  • Over twenty new monsters. If you want something good, everything is well forgotten old. Dostemenno about barghestiv (the hated psiv-primar from the Peredmіst Vizimi), archespores, fleders, bruxes (oh so!), and scolopendromorphs;
  • The maximum rate for New Gri+ moves is up to 100;
  • The minimum wage for Blood and Wine is 34 and more. Like in the fall with the Stone Hearts, the retailers allow you to break through to Toussaint without losing a save with a character of the required level. Geralt will be regularly pumped and with good equipment;
  • For Toussaint, almost two years (sic!!!) of absolutely new music was written, and the theme of the addition is great - the version of Brooksey's dog from the trailer "A night to remember" has been reworked;
  • Blood and Wine was created on a smaller version of the original gris engine, so Toussaint can boast of some graphic achievements in the Wild Poluvannya and Stone Hearts. Zokrema, polypshennia recognized all the growth (and especially grass), lighting, as well as the behavior of weaving clothes;
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