Street Fighter IV's rework and combo change. Street fighter iv: kerіvnitstva and prodzhennya Street fighter 4 combo on klavіatury

Let's be honest one with one - the best fighting game. Don't be fooled by the nostalgia and the verity of the singing serii of Igor. I tse zovsim doesn’t mean that it’s a bastard fighting game. the axis is already five rocky (with the urahuvannyam of arcade machines - shit) will show everyone how to demand robiti 2D fighting game with trivial characters. Yak vіdomo, fighting games style does not live, it is enough to wonder at the smallest online colleagues in the shop. Ale serіyu tse nіkoli didn’t take refuge. Zrozumіlo, scho the original may not have lived in style, as it is not updated. Tom's "update" arriving; the king is dead without thinking.

Naykrasivishe, "" it is not for sale yak okrema gra, but yak DLC, scho new gru. However, you can buy and enter gras, new additions and set up costumes. Kostu all the tsya on the right 300 and 500 rubles as a matter of fact.

For the newest innovations є bіytsі. At "" four already known characters from: the scandalous houses of Poison, Rolento, Elena and the health of Hugo, as well as the newcomer Decapre, did not go into the series of games in the past games. Also, the developers added a few slightly corrected arenas, made it possible for the publication of matches on YouTube, and made changes to the combat system, which allowed the group to take a new angle, although they also know the mechanics of the kirk. Feel yak riba by the water now there won't be anything.


Nice new fight - you can play two Ultra-combos per match. For some, it is possible to end the battle for a ruin of ruins, for others it is a miraculous chance to control the enemy. Varto will be careful and respectful, even now he is not safe to check on the ground and in every day: I don’t know if it’s possible to bother the “ultra”.

An offensive, important novelty є the power of blows, which can destroy the enemy's plans. Deyakі fіytsі zdatnі gobble the "ultra", in order to finish off his own, to restore health, which has been deprived of everything. The city also allows now to go out of the ground with little reservations, as well as ruin the Shakhraysk tactics of uninterrupted control of the victim.


Gra, yak and earlier, not a friend to a novice, not known z. Roughly seeming, tse fighting game, like a treasure vmіti grati. The method of pressing on all buttons in the hope, making cool combos and accepting, is practically not practical here - to be brought to sit in the training mode or to test and literally read the character. The appearance of Poison oblyaga navchannya, so as one of the simplest characters, vivchayuchi that can be visually, as it is itself vashtovanaya. Well, don't forget it, Poison is ready to please the eye with juicy forms. At the same time, it is important to think that the canon was rewritten, and now Posion is 100% female, there are no more reasons for homophobia.

The trenuvatisya's zagalom became easier, the new tune could take a combo at the singing moment, or simulate online lags. If you want to trenuvan, you can poklikat a friend, how to rob the process of vivchennya the basics of chi zakrylennya vivchennogo nabagato fun.


Ultra Street Fighter 4 shows the ideal butt of that, as it is required to prepare a fighting game so, if you are a radio and an old man, and a newbie, who only bought SF, or just recently. It is an ideal fighting game, which is capable of singing majesty, and it is necessary to assess the situation and quickly live through the calls. Likewise, due to the innovations, the effect of non-transfer has been taken care of.

The head is a commandment to speak: a blow to come out of the evidence.

Principles of Budo

How many admirers have censored the people of martial arts? And who was re-censored? Adzhe is traditionally not ours, not a computer genre. Axis I is such a thick announcement. The turn of the legendary serii that came to the PC. Gravtsi-"supervisors" have been checking on Street Fighter IV for a long time, and the E axes are in a light sum'yatti. There are nikoli not sticking to other projects, but it is a lot of fun for children. Zagalom, it’s not clear what’s it for whom, it’s really fun?

We can pick it up.

A lot of nothing marvelous, but on personal combat martial arts did not become popular. The name is simplicity, thoughtlessness, lightness, the most common Japanese style is not handy ... Besides, those who care about the genre, have long been bothered by the bazhans on consoles.

However, single combats for computers are not even myths. First Mortal kombat, original Street fighter, Budokan- You can tidy up behind the additional keyboard. Rokіv approximately ten or twenty to that ... Є, and the stench was already consumed in the category “wondrous, foldable and for an amateur”.

It’s better to play a lot of gravitas, as they sent the greetings of the Russian wrestler.

Street fighter iv- the first game in the genre of martial arts in the XXI stolitti, which goes on the PC with such a noise. This is completely standard and the first part of the series, which went fifteen years ago, and the arcade automatons burst out. Todi bagato hto for the first time being cognized with nini primed by the genre.

Capcom I still broke the bet on the price. Not just gra, ale nostalgia, take care of the dignity of youth. How did you get grati at Street Fighter I-II, the fourth part is to be built on the basis of the knowledge that is close. There are practically all of the new characters - our old ones. They have lost their invariability, and the manner of fighting. Axis Ryu shout: Hadouken! - Throw a fire in the fire, and there is a clatter in the head - it’s already booze, like a booze! Blanca struck the opponent with a struma with a rape, and once again blinked the images in front of his eyes. Then you can be Dalsim with your pictures, you can win, Vega in a zalizniy mastsi, boxer, Russian fighter ...

Nagaduyut fight you, old, shche on the grilling machines. Heroes shoot one one to the edge of the arena, catch on victorian vminnya, re-run through the shells. It's not so fast here, yak, for example, in Tekken abo Mortal kombat... Hit the block often, the opponents miss one one, get outwitted. A blow to the body, immediately forcing a streak behind the back and for a hit - a thrower. Combination of simplicity, it is easy to get caught and to get stuck often. Most of the characters hit the supernick with a straining apercut, through which wallpaper they are described in the twilight. Will you guess?

The dealers do not vikoristovyuyut allusions and views, but simply copying from the first projects and transferring them to a new group. A lucky move and adjustments to the rules are completed, but in general the process is lost by itself - typical for 2D-single combats.

Such a large-scale déjà vu I have never seen before. So, I’m all tense at the past parts, richly rocky in that ... but why should I put the axis of the model, the axis of the model, trivial, successful, barvy ?! To be built, the salesmen have gone into a small, modest wonder ...

Bring your successes to the wisdom of your readers, and your stripes - to the powerlessness. І todі ti zdolaєsh svіy Shlyakh.

Shady wisdom

I gave a try to refresh in the memory of the preserved image and to play on the hands of the dealers. Quiet, though already known from the seriєyu, the project is maddened to add to it. Alright, for the kogos, the fourth part will become a first! No deja vu, no nostalgia alone. The plot of the grid is even more clear with the rich history of all the Street Fighter, but not all of them ...

Go, go ... Story, that bagata ?! We have nachebto single combats, ni? Priyshov one boєts, priishov another, moonє cry: Fight! - і, surrounds mordobitty, zhodnye miracles.

Hiba is not it? ..

These types of apertures are not readily available. Either rob the croc back or put the block. Pislya tsyo beyte.

And axis i ni. Street Fighter is a gray Japanese, and the love of the nation to all the plot lines with a great number of dialogues has been seen by us for a long time and has not been deceived. Zgadaimo їkh roles and tactful іgri. Twenty khwilins are read, five khwilins are dієmo. Leave the characters, I know not to see, but the hour to discuss in viny ...

Svit Street Fighter is a process of bringing to the absolute the general philosophy of single combats. The idea of ​​the concept of Shlyakhu has here been reimagined into the creation of an internal force, like in all the belligerents. Some of them are getting tidy and tidy, and some are being re-created into creative work. The third grows up, grows up and knows the power. Not particularly original and, moody, engaging pompously, a little closer in spirit to what the skidnі misliters and the readers of the boyovykh art said.

Do not be amazed, as the heroes before the battle will argue about the nature of strength and about those who are right to fix it. All life is a self-satisfying way, if you want to do one step, it means program.

Here, the old sensei will inevitably start and fight with the young in the family. Directly according to the commandment Bruce Lee: « I am not a meister, I am a meister learner. I have a knowledge of that dosvid maister, but I continue to read it. I don’t believe in the word “maister” and I think about a new yak about a man, on which you can put a cross».

Protest at the very gri does not sound pretentious promises, and the battle does not go over to discussing the essence of good and evil. Capcom did it a little slyly. If you want to learn about the history of the whole world and get to know the characters more closely, marvel at the same time, read the manga and visit the website. According to nyak. You can complete Street Fighter IV with twenty-five characters at the most suitable level of folding, open all the combinations and you will be able to shout "Shoryuken!" a pure Japanese, ale tse niyak, the plot cannot be seen from the mind of the taken fourth part.

These are also Asian sounds.

As soon as you are not volodya's power, how can you know Shlyakh and Volodya him?

Le-ji

The principle of "touch it all yourself" is quick and straightforward to knockout all, so that you can compete with the game of single combats for the first time. To bless us for the battle and send us to the championship - about the combination of strikes, moving, read from the colleague ...

Happiness, mercy to the creators is no stranger. Before Tim Yak Brothers the fate of the light tour, novachkov glad to walk to the trenuvalny hall. The vibe of any character and at the same time a computer bovdur (well, such a pear) is consumed in the empty arena. Here it is possible to reconsider all the strikes of the fight, viprobuvati combination and mastery of keruvannya. Yaksho is demanding - the enemy's mind is to put a block, the system is stripped.

Chudova focus on pariruvannya. It will be infected as a result of a test block and the transfer of the enemy to the ground.

Did you know the tsikave vminnya that you want to be intelligent, how is it possible in a real battle? Punish the NPC to rush into the attack. Axis to you and simulation of battle. There is no need for nikudi vikhoditi, everything is afraid at once for three seconds of shamanism.

You don't need to think about what to do in martial arts games and if you need to start hitting, do not be afraid, you need to be nailed. We go to the Challenge section, select the Trial tab, and again go to the trenuvalny hall. Only now you have a good idea: hit the enemy with your foot, carry out an extravagant reception. Become immaterial - you can marvel at a yak.

Having chosen simple combinations, go to the strong, then until the next few prizes, and in the end you will have to drive fifteen to twenty clauses of sleep. All the same, the rest of the trials are far from all to be covered. Yak saying to Mohammed Ali: “ I'm bachiv like George Foreman boxing».

Ale on tsomu trenuvannya will not end. Є One more stage in the minds of realism. Take you to the arena, the opponent trochus b'yatsya, and your zavdannya - knowledge of the necessary combinations.

I didn’t use the settings for the initial regime before. Razrobniks train gravitation yak before the spruce championship svitu. For a few days you can and do not play a battle. And it’s also tricky to read it here. If your fingers use the wisdom of management, and if you remember the basic combination, you can start a campaign. Until then, you will go to the all-clear.

Knowing beforehand about the adversary's intention is to mean by the day of the day as God.

Sun tzi

If only you fix your grati, it’s hard to get a job, but it’s hard - keruvannya. I can’t do it without a quick onslaught of clavis, as life will become vividly and easily. The price is right. If you will be all priyomi vikonuvati in a second, then you will be able to overcome the enemy in a practical way.

on minimal equal folding.

If Gen wants to, it’s even a stupid did, he’s afraid to turn on young opponents.

The hero є has close to fifteen combinatsiyah, like sending you a trainer and kindly forgetting that you will be stuck. You can tidy up the gamepad literally in two or three days, and after a few days, you will see more hits automatically.

If Training Mode doesn’t bother you, then it’s worth it. So, so, everything, you see, you beat it smartly. Already at the middle of the folding is not enough. Aje the enemy is beginning vikoristovuvati tactics, And you do not smell. In addition, all your strenuous priyomi, shvidki attacks and in the smallest possible blows at the combination will turn into a zilch. Tilki bezsilo sposterіgatemete, like a thief to put a block, beating you with nig, stabbing behind your back and robbing a taut kidok. And the sweetness of the splash into the distant rainbow.

Street Fighter IV is clearly seen in single combats, deyomiv close to a hundred. Here їkh is not enough, and the stench vivchayutsya quickly. The head foldability is the intelligence, if oh zastosovuvati, against whom, if what, at once z chim... There are about twenty five heroes, and the nobility has thoroughly understood the skin requirements: how to attack and defend, how basic will be accepted and how will be tactics.

Fight against Dalsim, remember that you want to trim at a long distance. Dovgy hands and feet allow you to unicati melee combat, yak chumi. І steal, scho magatsya until new pidbіgty is not a sense - win teleport to a few meters ubіk, having covered you in the nose.

About Abel. Win a fighter; as long as you let him go to yourself, it’s almost impossible to give you money because of the drowned ones. Try a yogo trimati with ... legs. B'єte, vіn vіdstupaє, again - I know the back. Oh, surprise! .. Abel is changing and appearing behind our backs. I light before the eyes of the rіzko sіrіє ...

Garne vmіnnya, ala on empty mіsci yogo zastosovuvati bezgluzdo.

Keep in mind: the immutable are not maєmo. Tse against the brucht is not accepted, but in the skin strategy, there is a strategy, only to get the good of the enemy. And here I know not to make a guess, there are twenty five heroes among the group ...

Have you estimated the scale? I think not yet. Krim strategiy, also tactics. Axis you butt from the textbook Starcraft... Supposedly, we said, the Zerg are in numbers and Shvidki. But it doesn’t mean that in a skin battle the stench will attack at thirty seconds with ten "dogs", drive robots, and if you play with early attacks, then put a cross on all battles ...

The tactician in Street Fighter IV, obviously, not so rich, like in Starcraft, there are not three things to the conflict. First, I didn’t call it out of the door. Closer to single combats only tactics in real time, yak Dawn of war 2... It's just that here, under our leadership, there was not an army, but one hero. However, there is also є intelligence, attack, zaist, vimanyuvannya of the adversary, cunning, counterattack, drowning in a manual position, struggle for the center. All vіdbuvaєtsya nagato shvidshe, і skin grave chi in the distance a maneuver just right to bear fruit. Literally mittєvo. Rush into the block of the enemy - cut off the apercut at the top. Now your character is lying on the floor, and the gate is taking over the center and getting ready to push you to the edge of the picture ... vibachte, areni.

І vivchat Street Fighter IV is brought approximately the same way, like a cybersport RTS. We marvel at the video of battles (before the speech, here you can take records of battles), read the forums, see new tactics, see the weak sides of the opponents' characters and know about the peculiarities of the powerful warrior.

There is a lot of cinnamon at the smashed boards. Daughters cannot give a date.

Bruce Lee

Fey Long is douzhe shvidky, ale the blow of a dovgo zvolikє.

Ale gliboke and all-important vivchennya gris is necessary for battles against gravts. It's easier to use a computer - just fight it regularly. Yak bio-smart vin is not buv - you develop, but AI ni. Schob samovadoskonalyuvatisya, demanding to stand up to people.

The battle is far less simple. You go to Windows Live and become a server yourself, or connect to a supernik. Ten seconds for the hero's vibration, another five for the arena, and even stand one against one, the numbers on the screen will light up: "3, 2, 1", and then the order sounds: "Fight!" Dekilka Khvilin, it's over. I will take away the glasses, which will be programmed in the doctor. All to be resigned to know.

Boy's even short. At the same time, the mindset of single combats is of purely computer genres. If you want console players and call Street Fighter IV, then we should be able to build, but it's just great tactful potential. Increase the speed, pick up the enemy’s promises, go to the defense, and the defense of the attack - and with a great deal of weight as well.

Street Fighter has a lot of fancy cutouts. Capcom has grasped the grunt of the “expand and miss” business. Konsolniki to bathe noviy odyag, mi, mabut, rozoryuvatimesya on dopovnennya. Ale vulychnykh battles still do not see the end ...

If you want to describe the boundaries, physical, or be it, that, you can grow, expand on all your life - on your robot, on all your beauty. Kordoniv is not insane. There is a horizontal line of stabilization, if you are not guilty of it. It is necessary to go beyond the boundaries. Yaksho tse vb'є, then hi so.


GIDNOSTІ Incomplete
Flooding
9
folding and dynamic tactical battles; twenty-five special heroesnadto folding final boss; great difference between strong and weak fighters
Graphics
10
wonderful style, smithna animation, beautiful specialtieschastkovo non-viral pictures before the hour of the character's vibration
Sound
9
head topic, voicednot revealed
Іgrovy svit
8
a tsikaviy plot, which reveals the character of all the heroes; types of charactersschob vivchity svit, lack of knowledge of the grocery, need to use third-party dzherels
Handiness
7
I have received a little, і іх you can do it quicklyon the keyboard more mensh manually grate for the decal characters, a gamepad is required

Is the yak fighting here?

As soon as you know good about the game single combats and the other and the third parts of Street Fighter, you will be well-known. However, Capcom did not go the second way, and refreshed its stray with new clues: ultra-superpower appeared, focus-strikes, and a little bit different. Are you ready?

Stink the stench already, take the bully

Street Fighter IV is not the first to try to make the fighters trivial, but the rules are too classic. 3D Capcom and Arika released the igor Street Fighter EX series. However, on the way out came a zhakhliv picture that wretched, not a whole lot of folded characters.

The great "malovany" heroes of the boule garnie and tsikavi, you can see them, shukati other details. New ... Zangiyev, say, having played the robot, selected from the parts of the Lego set. The quality of the fourth part of the rosrobniks has improved! Animation, style and brilliance of the picture can give ten points ahead of the game.

What is the origin of the high school?

All heroes may have three main parameters - health, ultra-charge and super-charge - and more and more; all at once we have got rid of it.

I'm healthy It doesn’t add to the character’s character. On a scale of chi mayzhe empty, rіznitsі not maє. The character’s ruffs cannot be matched, and the character can’t be called. Everything is even simpler: whose eyepieces are healthy with us є, і todі mi b'єmosya, whose їkh dumb - and todі we played.

There are a lot of healthy numbers, and everybody is the same. Ale, let’s not fool you. Sagat abo, say, Zangiyev nabagato tenacious El-Fuerto and Kammi. Go to the trenuvalny hall and cross over.

Vіyna in the fires can last for twenty seconds. Here the rule is old: "hto earlier sgorne ...".

Do not bring the zapovitnu smuzh to the sum total. Moreover, the price is essentially a psychological negative effect. If you don’t get tired more than once, before the enemy, and generously, seemingly, it’s deplorable to the health. Don’t worry more beautifully ...

For a cob, shake with fire coolies (reduce the speed and try to catch your opponent, if you fall). Victory a streak with a blow on the head and on the legs (especially effective against characters, how to love spitting in fire; leave the opponent with a half-minded sweep, hit him on the head, then at once on the legs and throw to the ground - fiery! erupting and drowning (even uncomfortable, it is also practically unwise to get a kid).

Ultraenergy remember when you retrace the eyepieces of health that will allow you to hold your strongest reception. We will give more energy, we will give more to the enemy. An ultra-dose can take away from the enemy nearly half of the cob's health. Most of the time I do not see it.

It’s for the cobblers to be built, so ultra-combination is the price of the display of all things, and it’s right to press the keys right, so that all of them will be re-magicked all at once. Honestly it seems, with a computer it is often so і. Vin willingly allows himself to beat that picture guinea with a small screen saver.

Do not check such beauty at fencing battles. Ultra-strikes are easy to identify, as the stink of rocking is unwritten. Practically, all the stench is blocked, so it’s just like pulling "back", and the supernick for three seconds will picture you a worryless tremor and a hand machine, and then we take away all the souls in front of you.

It is important: all fighting ultra-winners, like at Zangiev, and also Akumi's attack is not blocked. Do not wait!

It’s awkward to re-brace a supernik, which is a viconuє such a priyom, otherwise it’s seen. Tom zastosovuvat "ultra" out of the bucket-junk, without thinking in advance, - those who beat the bitter with an oscillograph. It is necessary to be aware of the type of your attack. So, for example, Sagat started a combination with a knee strike. Otzhe, better finish the onslaught of the buttons, if the enemy stribaє on you, or if you go to the pitcher yourself. The dictator will be radium to be like a supernatural, who carelessly appears, right in front of him. And the axis of the Akume is mute to spend on an enemy, even if that is not far away from one meter.

It is important: the ultra-win is not unsuitable. Do not think to navit, knock the axis at once rapt on the keys, and the thief do not mind blocking... Before the strike, a second screen saver is turned on, as if you screwed up the enemy's respect and signalization, you can beat it at once, and with your feet! Well, it’s not easy to forget, it’s a challenge to get your ultra-scale up. Yakshcho the worm-name has already lost its temper, it has been taken care of.

Super energy- there is a blue scale at the bottom of the screen. If it’s memorized, the hero can save each other for the strength of his mind, but practically repeat it in an ultra-win, ale less species and weaker. Also "super" vikorystovuєtsya for so called Ex-priyomiv. All the same combinations, only trochas are more beautiful. Some make the strongest losses, they beat them, or they allow them to pass through the enemy's strike. One example of the scale is displayed on the screen.

Such a beast, yak Balrog, will be stuck in the Ex-version every time. Інші f (Ryu, for example) the will to immediately carry out his most necessary reception. Well, є ti, like a rakhunk, everything is one. Toy Samy Sagat. Yakshto treba, the barrel is taut in the fire. Don't - chekatime, the power supply docks will not appear before the tie-up, but rather quiet down the enemy with the main combination.

Honda can be even more si-
go to the vuha at zhisti and chekati, if the enemy has mercy. At the new beggar's blows, it is necessary to carry out the last block.

Get super energized for successful strikes. They beat the enemy with a shot, they fired it, or they just smacked it successfully - the blue scale of the trocha was memorized.

Tse, as it seems, we see the parameters of the hero. However, we are just a bit more glibshe.

Physical strength. The skin hero has basic strikes - strong, weak, middle - and more than a dozen combinations before buying. Throw away the stink of proportionate, protest all fights to strive for strength. Zdorov'yaki, on kshtalt Balrog, Zangіev, Dictator, Honda, Sagata and podіbnykh to them, duzhe shvidko, in one or two blows, bring your health to the summons. Good, if you see, you will rise before death ... Є principle. Tse Kammi and іnshi "little" battles.

Sprint... Influx the speed of the hero. Not to love healthy people, I’m more like a bulldozer on the enemy, fixing a psychological grip with one eye. I don't want to, but get angry.

Who can not boast of a rich blow - to defeat the rate on the wyvert and the speed of attacks. Practically all children, El-Fuerto and deyaki іnshi. Keruvati them are foldable, and, as they show statistics, it is not even more obvious. On the first mіstsyah, it’s hard to beat.

Vypadaut iz tsih row of Honda and Bizon. Insult in the edge is ruined, especially the Dictator. Win vzagali uninterruptedly streaming and naval trochi lіtaє. Altogether these characters conceal their shortcomings: for example, non-manual combinations, which are important, non-manual and also non-manual.

Zrist... So, vіn tezh is meaningful, and vі yak do you think? Chim a vishy character, tim is simpler for a new meal. Until then, the little heroes are full of blows from the sitting camp. To finish pristosovuvatisya, even the "top" attacks become marnimis. Bagatorazovo, I guess Sagat in the edge of the fold bitisya with Blanca, as that constantly sit, or with Kamma, yak spinning with his feet, as the cat is hungry.

And yet on a high character, play with deyaki prototypical strikes (for example, Sagat, shy "turntable", miss a lot of characters, but then Zangiv or El-Fuerto, if that crash, will crash) Tse, before the speech, the tsikava is special to the project, which is rich in ignorance not to repent.

Localization in American

Є Three characters that are not named on the Street Fighter international forums. The stench may be missing a note: Zalizna Mask (abo Kigti), Boxer and Dictator. Good luck, hto є hto, awkward. Boxer - tse Balrog, Dictator - Major Bizon. So?

For us so, albeit in the Asian version, everything is called innaksh.

Before the hour of development, Street Fighter Capcom had a lot of prototypes. So, Faye Long, actor and celebrity, practically a copy of Bruce Lee. Win a kung fu meister, a lover of philosophy. The prototype of Zangiyev tezh dovgo shukati is not required, since the name is real. Well, and Mike Bison can not be commented on. I’m a little bit, before the speech, I don’t get in between - the price of a professional sport is a boxer who is engaged in evil deeds.

Ale Capcom was afraid of the American version of the poses of the scandalous celebrity and the verbal change of the character. However, the new Vigaduwatis did not become, and they didn’t seem to have a chance at the already existing warrior. Bison became a Balrog, and the hero of the zalіznіy mastsі became Major Bizon.

Another great success in the United States has been great success. American managers were amazed at the list of names and declared that the head grimy green cannot be worn because of the bad - Vega. Don't go out of them to get the buzzards out.

I know the kilim of the character winked in the zal_zn_y mastsi and they called him, now that Vega is now called, and the pan-uncle became Major Bizon. Shchepravda, the word "major" is not vikoristovutsya at the most grі, alas the decryption call taka. Tim bolshe, wien in vіyskovіy formі.

Through all the changes, the gravitians started to get lost, and there were no more problems, now the order of the character's name (or the replacement of a new one) will cost a little. In the list of videos on YouTube, for example, it says: Balrog (Boxer) vs. M. Bison (Dictator).

And Vega is one of the weakest heroes of Street Fighter IV. For statistics, see the list below. It is practical not to play on zmagannyah, and it’s not easy to play with fancywork. "Would you call Yak Vee Choven? .."

Three kinds of high street battles

One of the key things to understand about Street Fighter IV grating zone to get to the gate, as the character needs to carry out the main yogo priyomiv. All heroes are divided into three groups.

Bortsi- tse characters, yakim to be brought to fight against the enemy. At the start of the blow, the stench can no longer be sensed and you can’t make a serious shkodi, well, standing for three or five crocs is a great fever.

On a note: fighters do not vmyut kidati vognyani kuli. Tse axiom.

Head representatives - Zangiyev, El-Fuerto, Abel. As soon as you grab some of their colleagues for them, be sure to go to your next neighbor. For tsiogo є ізні priyomi: Abel's axis is to rob the crossover, and El-Fuerto is built strongly towards the edge of the screen.

Blanka is the best way to make the peaks near the grі. Beat yogo Skoda, Ale is so cool ...

I’m starting to build myself up, grabbing the wrestlers smoothly. For the first twenty seconds, the hero may not be awakened to carry out the same combination - it’s just that he’s threshing and threshing from a safe place ... ask good people to wonder what is going on here ... Don't let a good grave look out of the paws anymore.

First of all, the kiddies are not blocked. Їx can be transferred without maximum tolerance. However, for newcomers, I am not happy to fix it from the fighters, just to be able to zoom in on the enemy's hand, demanding clear intelligence, as it can be done for the enemy. In a word, Abel chi El-Fuerto is more beautiful to be overlooked.

Drummers. Umovna is a name for everyone, who fights at the middle distance, so for representatives of schools of karate, kung fu, budo, muay thai, boxing. Tse Ryu, Ken, Sagat, Chun Li, Akuma, Rufus and іnshi. The group of tsya is zanadto ob'amna and versatile, so it can be described in two or three words. Styles, say, Sagata and Rufus grows like heaven and earth, wanting offense and fighting to thwart the bet on melee strikes. Ale zagalom the heroes' mustache, to squeeze the gate to the wall and finish off the order of the strained combinations.

Tealoviki. Well, the rest - that is, the will to shy away at the enemy from the infinite country, but in any case, they do not allow themselves. Yaskraviy representative of this class - Dalsim. Powerful and clumsy, for competent control, the fear becomes simply unviable: it’s hard to go! Teleport, do a kick with your foot, let you know how to fix the correct yogi health and change at the championship of Japan. Sagat buv of temptations to drink at the deaf defense, having hotly poured pardons and programs.

With such opponents, I want the wrestlers, I want the "drummers", I want the wrestlers, I do not mind, but I will allow you to quickly speed up the distance to the super player.

About maybutnє

Gra passed the test skr_z, de only possible, on arcade machines, consoles, computers. Capcom has completed the gravitational work of all colors, and is ready to complete the project. Naked about the release of additional, yake, mabut, there is Street Fighter IV: Championship Edition in Japan and Street Fighter IV: Dash - in Europe and America. The new heroes appear from past parts. It’s definitely about Karin, Ibuki and Di-Jay. The original Street Fighter IV has a soundtrack for T. Hawk, so you can get it right. They will ask us newcomers, as they add the picture to the light - Gauken's daughter, for example. Intriguing ...

The developers are getting involved and adjusting the balance (like a patch, as well as additions). At the closest hour, check for the weakened Sagata, Seta i, Mabut, Ryu s Ken. Remain two, you can’t get it right, but it’s the same way that the developers fight against them, but they’re just like them in the net. Guilty to the power of Vega, Dena and Gaila.

First, they told us - the top-list of characters without the middle. Mabut, schob Sagatam bulo rudely.

What for strikes at the high street fighters?

Підсіання - even a simple blow, even more important. It is necessary to deprive the enemy of the opposing force, and to fall back on the ground, and we - at the sight of the camp.

The skin character has basic strikes, three for nig, three for hands, and another throw and focus attack. On the way out of the bagatokh Street Fighter IV single combats, strikes are even more significant, and they will not stop, no more combinations.

Weak hand blowі weak kick(Low Punch і Low Kick) - short distance і low Skoda. Vikoristovuєtsya in the main for the industrial opponents. It is possible to inflict a ball of sharp strikes at once, get up, sit and reverse, if the enemy trims a block, you will switch from the upper to the lower.

Shvidki strikes do not allow opponents to attack. Aje varto youmu zrobiti want crock ahead of time, how can i just go away. So, the trim of a supernick at a short distance ... or even allows you, for example, to make a move and throw us or to conduct a strong reception from a large country. Aje mi sami block is not trimaimo!

Be protective and do not play with weak blows. Overturned the enemy's kill - or else carry out a combination, or you can immediately set up a block.

On a note: Gravity often zamenuyut words on kshtalt "weak blow by the hand" or "strong kick" with the speed of the first letters of the English name (MP - Medium Punch) or just say "strong" hand, "weak" leg.

Middle hand blowі middle kick(Medium Punch і Medium Kick) make the same significant shkodi, that is acceptable. Classical averaging options for all types of life.

Strong hand blowі hard kick(Hard Kick і Hard Punch) - the strongest one-button punch for all characters. I can beat you from nig, create a grandiose shkodi or utrimate your adversary in the country.

Ultra-hit is scary. Rufus has a callous panika.

A strong kick and apertcut from a seated position will definitely prevent a striker from attacking. No need to pick up the folding priyomi - just click on the same keys and the enemy is already on the ground.

All the extravagant blows are overwhelming because the stench does not overwhelm your character with the hassle of running around the block. Do not go into the garnenko smudge? Not at once, at once a block is put in itself and it is accepted by the viewer.

Great strikes set up a combination that was not specified in the character's card. So, a lot of fights, for example, hitting the opponent with his foot on the head with a clutch in a strip, and then immediately from a sitting position, throw him on the ground. It is still possible to create three simple strikes, which harmoniously kick at the sound.

An overwhelming combination of such combinations in front of the classics in that you can easily interrupt any seconds, and the stink of a character is not overwhelmed by the pressure on the block. Until then, after a number of extravagant blows, it is possible to carry out a special attack: for example, throw a fire in a fire or a vicoristovuvati uppercut. Smuzhka the health of the enemy immediately and look out of the hole.

Kidok... It is not respectful, your character is a wrestler, for the will to fight at a long distance, - to a wide range of skills. Kidok is one of the keys to wins, as you need to be victorious more often. The main one is the one that is in the block. As soon as the enemy is curled up at the closest blows, just throw yogo at once. Shvidkіst zasosuvannya dorіvnyu "weak" rutsі - practically mittєvo.

It is important: There are two ways to get rid of a kid: either it’s stolen from oneself or it’s outstripped.

I’m also kind of a throwaway team, and I’ll throw the enemy to the ground. This Skoda is far from small. Yogo can be victorious to replace the combination, if you need to read the supernick by stumbling. It is permissible that the one blowing the apertck and at once perebukat at the twilight. Finish, if it’s in the padatime, and press down on the "weak" leg and arm.

The head boss Seth is motor-boring. At the most suitable level of folding, you can walk ten, thirty and a hundred times. The retailers already knew what they had overlooked here. Have beta-tests taken the same fate as cybersportsmen?

Focus attack. Schob viconati, press down on the "middle" leg that hand. Focus-attack gives three steps to the charge, which is largely due to the fact that you will be able to use the keys. First step: if your hero loses the blow of a superman and immediately starts a weak one. The other step is not just an offensive knockout blow, but rather an offensive knockout blow. I, nareshti, will charge up the focus-attack, piercing the block.

Be a safeguard, tsey priyom easily beat. Varto to the enemy is stashed as if it were more than one blow - and you dbaєte from the soul. Similarly, pick a focus attack, if the enemy doesn’t surely catch up with any protistavity for you. It is practically nikoli not cooked to charge the cooker again.

A focus attack can be skasuvati, when you need two steps “forward” and “backward”. Head, do not let go of the button. If you do, you will see the blow, and you will open up.

Tsey priyom allowing strong gravels to carry out even tighter combinations. If at once, if you press all the keys to carry out something like a quick click on the “middle” manual, then the animation will stop. So, if you gave your adversary a straining apercut, then we will take the number off first and fly at the fortune, if you fall on the ground. Now it is possible either to destroy a diyavolske, or - the best option - to carry out an ultra-attack. Ale tse vzhe vishy pilotage.

Block... It’s even more important to remember that it’s more important to be deprived of the overwhelmed keys “back”. The block will increase the skoda from the vicious blows and take close to 80% of the skoda from the victories.

Block of two types - upper and lower. The first attacker comes from blows on the body of that head, and also allows you to lose the whole thing if the opponent's attack happens. I don't see it. From them you will be amused by another option: system and key "down" and "back". It is possible to penetrate a block after an additional strike into the striker, which is from top to bottom.

You just read the list correctly and put the block quickly. Ta u utrimuvati yogo dovgo. Vvazhaєtsya, scho at the "zachisny" stanі need to rebuild approximately 50-60% of the hour.

It is important: For the performance of the actions, you need to take a block of two seconds. For the whole character, for the idea, the need will always come back. Ale є option is simpler: sit in the lower block of the whole.

About Skoda kіnematografu

Lots of quiet, hto s computer games are not stuck, Street Fighter vidomy for the same movie from Van Damme. In the midst of the shanuvalniks of the serii, before the speech, the film is one of the most gifted, sentiments over the whole world, the zalnulyudskoy logic, and the healthy deaf. Ale mi is not a good idea at once.

Bezposeredno write the film with motives to go and play with motives in the film. Dumka, soundly, tsikava ... I who are far in the forest, then vitontenisha is the vigilance of creators.

Yaksho fіlm bouv is just in the middle, gra has taken a new bar of squalor. The retailers inserted movie models of actors into the project, ale the animation was added obviously not with their hands, but ... with tentacles, mabut. For an hour to ruin, the striking and blowing of the hero, then improved, then changed, the proportions of that lasting viglyad were suffering.

Prior to that, the developers chomus have seen the zrobiti decorated in the style of Mortal Kombat. It turned out so, how to find a bit of adherents of hack-work to get overwhelmed. Zagalom yak you guessed Street Fighter: The Movie flopped.

What kind of vіn takiy - vulychny boєts?

Zagalom has twenty five characters. It’s a pity, it’s hard to look at all within the framework of one statute. We will ask you to quietly, to enchant the lists, and then, at the Rada of Mysteries, we will talk in more detail about them. Do not worry, since your loves are afraid of not spending the season at crossing the aim, - then we come to you with more respect.

The mind of the meaning

- Punch, or a blow with a hand.

- Low Punch, or a weak hand blow.

- Medium Punch, or middle blow with a hand.

- Hard Punch, chi strong hand blow.

- Kick, or kick.

- Low Kick, or a weak kick.

- Medium Kick, or middle kick.

- Hard Kick, chi strong kick kick.

- Down, or straight down.

- Down / Back, or direct "down-back".

- Down / Towards or straight down-forward.

- Towards, or straight forward.

- Back, or let's say "back".

- Up / Back, or straight up-back.

- Up / Towards, or straight forward.

- Up, or straight up the hill.

Sagat was born in Thailand and from dynasty engaged in single combats. Even in his youth, he changed the most powerful battle of the land that took the call of the King (God) of Muay Thai. The whole title is wined with pride in the rock - the other supernicks simply didn’t come. Be-a-biy win, for the joy of the publication, playing two or three hits.

The King of Muay-Thai has had a hard time for once in the ring of Thailand: if the opposing team is Go Khibik, he is strong and powerful. Superniki buli are practically equal, і Hіbіkі mayzhe remіg - win vibiv Sagatu oko. However, the injury deprived the champion of the champion, having pounced on the opponent with subdued power and drove.

Then the King pondered over Tim, it’s clear in Thailand, and organizing the first all-round tour. A series of Street Fighter must be repaired, for the plot of what the young Japanese Ryu plays, it plays a touch and reaches the head boss, Sagata. I’m not equal to the great Thai boxer, but he won’t be fooled. The king doesn’t want the enemy’s caliber, and for the strongest Chergovy to get the zupiniti biy, ale Ryu rapta beggarly strike. On the riddle about the new Sagata, a magnificent scar on her breasts has fallen.

The amazement fell on Sagat's reputation as a ganebly dance. Navigate your vlast scholarship to the great battle and throw your wiklik, brag about your title from your mentor. Ale th of lutty, King of Roses, there is little honor for a soldier with a good fellow. Win kid, everything, virus mandruvati, and become a special guardian of Major Bizon's evil, which is how the king will win a rematch from Ryu.

Sagat vikonuє dibnі dooruchennya, tіnnyu follow the boss і without reproach, leave one time do not stand up with the blue Go Hibіki - Den, which is a pragmatic pomp. Boxer beat yo fierce and rosumіє, the lad is literally obsessed with her. Tom is allowed to overpower himself.

The song of the essence of the wine is started before the Ryu. Razumiyuchi, that at the final battle, the enemy was panicked like a marvelous aggression, it was “forgiven” for that and even if it was too early, that hatred could not go ahead, and there was no sense in the shooters and superniks in the battle.

Before the cob of Street Fighter IV Sagat turn around. Yogo does not occupy so much, like the philosophy of boyovykh mystery. Ale once in a while, one wondered at the battle of his own scholar Adon, as it was easy to fall for the enemy by his opponents. Yunak obsipaє a great mentor with mockery, and Sagat virіshu go to the ring. With the first blow, I turned the title of the King, and I know how to become the strongest warrior. Welcome to the tour, organized by Set.

Sagat is one of the key characters in the series. Win bos pershoi chastin that obovyazkovy participant of the reshti. Street Fighter IV didn’t have any special roles, protest statistics show that the King will win his true pride. Win is the strongest fear in the group.

Keruvati Sagatom just visit novachkov. Tactics in the midst of a new zuhval, offensive. You can attack with fire coolies і, if the thief gets close, you can kill it with a sharp kick with a kick, or with a colin or an aperkot. Before you go smoothly, break through your block maybe. Sagat is efficiently dushe garniy.

Wrap up, however, do not stribati. In the case of our hero, there is a sense of trocha. Some of the characters may have a great set of "gods" who are smart - strong and shrewd. And you just slowly, steadily step back and forward. If it is necessary, speed up under the pressure of the change button for quick access.

І do not guide by snazy blows! The "strong" leg is your everything. Vaughn allows you to beat the enemy, scho a striba, make a mistake, do not let go from kuta, but navpaki, tudi beat.

Tse tsikavo: for the last championship of light, the final created ... two Sagati. And on the first day of Japan, Sagat and Dalsim fought for the head prize. I vvazhayu, scho not a bargain hero of the trocha to loosen up.

Imperfection and timeliness of Sagat to oppose.

Sagat znovu remag. For statistics, the character is strong for all the others.

Sagat Crouching Light Kick Move+ - Sagat to beat the croc in front of the opponent's inner side of the leg. A classic kickboxing technique. Zmusiti yogo, just put your hands down. With Street Fighter IV, you can quickly speed up the distance and give a quick hit. It is obvious to go through for battles with a computer, against people, stop them from battles, fragments of that can be blocked with a start and a return, or even before hitting you will be struck straight at your head.

Sagat Standing Hard Kick Move+ - Sagat to beat the croc beforehand and with his foot at the turn. The blow does not hit other opponents, but serves primarily for the attack of the supernik, for the striker, or for the proximity.

Sagat Tiger Shot (High) Move,, + - Vognenna kulya, launched on the head. The waste of the bad, the shyness is one of those who find it (yak at Ryu, Ken and Akumi). Allowing the opponent's trimati with a bend, doesn’t give a normal stribati, fragments can be easily beaten - even a “shell” is even more high. It also allows you to understand the supernick, which will help you to welcome. As soon as you press the button, you will see it for a weak blow with your hand, kulya to fly more and more, and the thief will not be awakened. It’s corny to be constantly changing the speed - it’s not possible to let the supernick get overwhelmed.

Sagat Grand Tiger Shot (Low) Move,, + - for a greater efficiency, the need for vicoristovuvat and tsyu in a fire. In order to fly to the rivni nig і don’t let the opponents just sit and take the block. Throwing thief - throw High Shot, get magical to bend down - immediately release Low Shot. І change the speed again; If one ball flies quickly, and the other one, the enemy will get lost.

With a computer, some things may not go through, it’s not easy, one rozrahunok. Ale in battles, such a firing was even more effective. As soon as you have successfully launched a spaghetti bag, you already have a pass. Opponent to back, scho program, magaetsya scho to revolt and cannot. I didn’t make it to Sagat, and I didn’t get sick. At the fuse of the wine, repair the risikuvati, put the block and more often on the projectile.

Ale not varto nadto poklaatatsya on the price vminnya. As a matter of fact, if the enemy does get closer, you won't be afraid of it anyway, Sagat will take a wide swing, if it’s a quick blow to interrupt magic. Even a supernik can strike at you, shove a foot over the head and kick it off.

Sagat Ex-Grand Tiger Shot Move- see the team, punching the enemy's kulk і, at the occasion of the occasion, knocking the enemy out for nig. Vrata, vrazumіlo, subtotal.

Sagat Tiger Uppercut Move... It is practical, as it is, as it is in the case of combatants, that it represents a general single combat. Vrata vіd uppercut arched to the temple, protest stasisuvati yogo, if the enemy put a block, Sagat immediately appears reckless. Yak minimum, win a strong kick with a foot. At the highest level of distribution, an ultracombination will be carried out. Zastosovyte apercut even more carefully - once again the hero will be seen.

Vognyana kulya Sagata is the main zbroya. Zupiniti the enemy, lure, just set up a shkodi block - everything can be robbed in the country. By hand.

Ken laughs at telling us he’s carrying out an ultra attack at once. The Sagata block in the background is shown, but the American charm doesn’t have a good time to stop laughing and rejecting his feet on the physiognomy. Two.

Sagat Tiger Knee Crush Move,, + - Stribok with a knee forward and two strikes. At the same time, to apply even more decent, b'є on a large scale, and it is equally effective against the fact that it is worth the order, so against the enemy, that it will run up to you. You can zbivat "stribuniv".

Tsey blow maє buti unsupported. Yaksho the enemy is just standing there, stribati without a blind eye. Press on the block and trim from the view. Check, if the road ahead, or if you carry out a combination, as soon as you get rid of it. Tsey priyom allowing you to see the supernatural ubik - by hand, as if you were jammed at the kut.

Sagat Ex-Tiger Uppercut Moveі Sagat Ex-Tiger Knee Crush Move- just make a big shkodi on the basis of the extraordinary versions of the blows. There are no other dodatkovyh effects.

Sagat Tiger Genocide (Super) Move,,,,, + - repaired for hitting with a colin at a striker and end with an apercut. Vrata to finish hanging, ale robiti demands only in that vipadku, if the enemy is striking at you, as if they piddled in the twilight. Inakse - block. Perevaga of the whole combination in the fact that it can be easily re-rattled. Navigate as soon as you spend on the block, so that you can reach it.

Sagat Destruction (Ultra) Move,,,,, + - to repair yak і Super, ale in kіntsі Sagat starts one hard blow, which takes half of the rest of the health and thief to the ground. For a moment, I need to know. Against the computer, please, do not expect it. You don't want to put a block in the edge.

It is important: the best way to create a supercombination is to display an apercot animation. Give over to the blow, the gate of the pidkida, and Sagat will be lost in the misc. The sacrifice falls so gracefully that it cannot be smashed.

At the library for books

If you are successful in Street Fighter IV, you need to learn a bit of theory for the non-abyss. A lot of miscellaneous ones appeared on consoles, and on grilling machines in Japan it appeared even earlier. So it’s a bezlich joy to try to find that tactic for a skin character.

One of the main English resources is www.eventhubs.com. There is a lot of video on the skin hero, a description of the intelligent tactics, the gossips (not complete) and all the views about the gru. The base is good, but, unfortunately, it is far from being.

Another site is www.streetfighter.wikia.com. The tactician here is less important, the video shows how to finish in the middle of the battle, a bit more information about the fighters, about those who smell like the offensive parts of the world, such as tactics bullets, the history, the calling viglyad. This is the base for quiet, hto previously not stuck in Street Fighter.

Russian information minimum. You can find most of the sites on Vkontakte (www.vkontakte.ru/club1298570) and on the website www.fighting.ru. Shchepravda, there itself the devil of a leg wicked, sorting out the slang that is known in English, so novachkovi will be brought smoothly.

Ryu

Ryu not pam'yataє, hto win, stars, de yo dad and chi stench vzagali alive. Yak win having given amnesia, it is also unacceptable. The great master of the dojo Goken took his hour on the street and soon after wihwuwati. Win is set to Ryu yak to shina.

At the school dodzio, our hero gets to know Ken. Spend the stench at once for the whole hour, train and vashtovuyut sparings. Їх navchaє one master, ale kozhen viroblyaє own style. Ryu streams, vin b'є, yak write - clearly, smoothly, beautifully. Ken, on the other hand, is impatient, fiery, and mindless.

Twenty-three rockies have Goken vipuskak Ryu zi schools, so they tried their tips on practice. The hero thinks badly before the first Street Fighter tour. There he was going to compete in the final battle for the title of the champion from Sagatom. The king of Muay-thai nadto is strong for nyogo, ale Ryu hate yogo, win shaleno bazhaє overmogti і ... remag. The leaders of the neurotic strength, yaka re-dubbed him with a rapt.

As soon as Ryu turned around, he turned to home, Alevii, the school was ruined, and Goken was hammered in. Іm'ya vinuvattsya - Akuma. A young ludin knows the killer, ale before the hour of battle Akuma seems to Ryu, but in that є there is great power, as I can overwhelm yogo, and fix the support without a shrug. Tilki-but vivilnivshi її, wіn become a great maister. Maystrom, Rivnim Akum.

The hero is richly rocky just manding light and gaining power with his own strength. Inodі win іn іtrіchaєt with Ken, for wіth kimos іf old people know, alas, let us know the virus mandruvati. On the tour at Street Fighter IV vin yide, schob zupinite Seth. You will be helped by the actions of the heroes, as I know that a new championship is deprived of the way to win the battles, the organizers will start to prepare the plans.

Ryu can be boldly called the main hero of the effort of the serii. About new things to be found the most, and about the dressing, from the bagatma, the most heroes. The style of combat in the first part of the battle has not changed. At the view of the last view. There was a bandage on his head, and in Street Fighter II, he also showed off in Ken's gift of red. And still in the new skin all the more worn kimono. Ajah the hero doesn’t just bother him, but he’s going to get more expensive.

They pidbili zvіryuzі eye ... The axis of you at the right Sagatіv strong blow with your foot!

In the management of Ryu there are one of the best fighters. In the first place, it did not change in hours of the first part. In a different way, the style of fighting in the new is to complete the simplicity. Ryu rob the bet on shoryuken kicks. There is also one of the strongest "vognian kul" (hadouken). Zagalom Japanese is similar to Sagata, protesting, and hitting yogo mensh ruynivnі. Ale kheruvati nim is better, but vibudovuvati tactics are easier. The hero can join without any problems, quickly go to the attack and carry out one single combination.

By the end of the day, the force of the hard-pressed receptions was screwed up to the rug, the style of respect, well, because of the ten opponents at the bottom of the fence, the same is the same.

Ryu dash punch move+ - Hand punch. The only important thing is the visibility of the original reception from the tsom, which the hero inflicted on the enemy's beat. Vikoristovutsya ridko, splinters of the character, so that when you see it, at a short distance, it is more beautiful to smash yakimos with a big booty.

Ryu overhead punch move+ - In principle, all the same, albeit a blow not on the body, but on the head.

Ryu Hadouken (Fireball) Move,, + - Vipuskaє driven into a fire, yaka starts an average Skoda and beats up the enemy, scho stribaє, s nig. The bag collapses clearly in the center and starts to hit the hero to sit (as the enemy is not Blanca, as there is a great shkidlivu zvichka play). Ryu duzhe often vikoryстов hadouken as the final priyom of the serii. A couple of kicks or a hand-to-foot strike - for a dessert bag. Oh, don't get overwhelmed. You can still use this trick to finish off a falling adversary.

Yakshcho two artists are being made shvidko vipuskati hadouken, so called "vіyna vognyanyh kul" is called. Peremagaє that, hto catch the adversary at the moment of "immobilization of the spell". Come, either duzhe shvidko onslaught on the keys, or vikoristovuvati Ex-version vminnya. Do not forget, but the enemy may be so smart. Yakshcho vіn sіblo, immediately stavte block.

Ryu Shoryuken (Dragon Punch Uppercut) Move,, + - Newest priyom Ryu. I one of the highest stocks. With this help, you can beat the streamer, if you can and just hit the enemy, you will be worth it. Gravtsi get ready to magnetize as often as vikoristovuvati apertkot, even to win one gave a try, allowing the time to carry out a series of hard combinations. However, it’s possible to put a block on the enemy, as Ryu breaks against a new one, a high distribution and appears feverish. Use your foot to trim.

Before the hour of the focus-attack of the characters, the color olivtsi paint, and the do-it-yourself is the chornilny hmark.

It is important to vikoristovuvat tsei priyom pid hour of defense. Sitting in, say, in a bloc, the enemy starts a blow (read: open), and you immediately - an apertck at a blow. It’s just that it’s dumb.

Ryu Tatsumaki Senpuu-Kyaku (Hurricane Kick) Move,, + - Ryu rob the "turntable" with his feet. Have some - miraculous, supernikov will be sore. If you want to sit by the block, you just fly it over and back with your foot. Tsey priyom is more beautiful than vikoristovuvati at Ex-version.

Ryu Ex-Hadouken (Fireball) Move,, + - Zbivaє z nig, ignore in the fire of the enemy.

Ryu Ex-Shoryuken (Dragon Punch Uppercut) Move,, + - Zavdaє more shkodi, zbivaє z nig.

Ryu Ex-Tatsumaki Senpuu-Kyaku (Hurricane Kick) Move,, + - Ryu is spinning on the mission near his axis, and if he hits the enemy, then he will immediately get a low strong blows and will see the ubik. Nabagato is more beautiful, lower from the originals.

Ryu Shinkuu Hadouken (Super Fireball) Move,,,,, + - is pulled in a fire, yaka knows about a third of the cob eyepieces of health. Vikoristovuvati demand, only if you kicked the enemy and already fell, or even if you were caught in a striker.

Ryu Metsu Hadouken (Ultra Fireball) Move,,,,, + - all the same, only Skoda more (know half of the cob health points). First animation at the New Garn.

How to see all the characters

A collection of nine heroes are prikhovani and they cannot be grateful for a computer. Schob vidkriti Kammi, complete arcade mode with Chervona Viper. Schob vidkriti Dena, complete arcade mode from Sakuroyu. Schob vidkriti Fay Long, complete arcade mode with Abel. Schob vidkriti Gene,s Complete Arcade Mode in Chun Li. Schob vidkriti Rose, complete arcade mode with Major Bizon. Schob vidkriti Sakuru, complete the arcade mode from Ryu. Schob vidkriti Seth, complete the load with the help of our heroes

Schob vidkriti Akumu, in the first place, see Sakura, Dena, Kammi, Fey Long, Gena and Rose, then fight against Akuma in arcade mode. Take 2 Perfects and 2 Ultra Finishes to unlock.

Schob vidkriti Gouken, in the first place, see Akuma, Sakura, Dena, Kammi, Fey Long, Gena and Rose, then fight him in arcade mode. Trim 2 Perfects and 2 Ultra Finishes to unlock.

Trick: If you want to know more about all the characters, go through the campaign for the simplest level of flexibility in battles until the first victory. Ale, heck - Seth is strong and hopeful.

Fighter for the cordon administration for the assignments of the President of the SRSR. Yogo zavdannya - to be able to bring everyone and bring the Radiansky Union to the National Union in the world. At the fourth part, there was a visitor to the Russian ensign.

Zangіev patriot i, carry out a straining priyom, shout: "For Russia-mother!" (I’ll say the phrase “win” in English, but the axis “Good!” If you can speak in Russian.) If you want to show me, it’s important for someone to just be the first.

At the championship at Street Fighter IV Zangiyev, when the children at the yard said that they weren't the greatest fear in the world. I, obviously, rely on respect, but Russia itself conquered the first place. If the final video is not about the end of the battle, as soon as we see to these children their photograph will be ordered and we will knock down Setom.

Zangiyev take the fate of a series of hours of Street Fighter II. Yogo prototype - Radiansk fighter Viktor Zangiyev, even more popular on the go (on YouTube you can see the records for his fate, and the Inozemts declare that he is win yykhny lover). The name is, most likely, Igor Zangiyev is not even similar to the real one. And the axis of the yogo is pumped through the figure of the figure - the end of the victory to the 1954 championship of the year of important athletics, the great radians appeared, who obviously took the most powerful steroids, to gain mass.

Spiymati Dalsima is the same zeal. But there’s so little health, I’m so weak, but Zangiyev is mute for nothing. Having missed at once - kill for hilin.

Zangіev u grі is one of the most recent characters, but then be it a blow of the beggars. So, for example, the hero's leg is “strong”, approximately the style of the eyepieces of his health, like the most extraordinary priyom of Ryu. Enough kіlka razіv just eat on a superniki, wіn asking for mercy.

Protect percussion technique is not a yogo knick, Zangiyev is to break the bet on kicks. If you want to hold your own head, the guilty is to go to the enemy in the room, and the combinations on the mind of the other fighters can lead to depriving them of a striking.

We'll give you the easiest way to go through the campaign. Hello to the final boss, like, turn, give you a good hell, a bulldozer built from the first try. One or two times to knock on it, carry out a kid, and you can use laurel wines.

At the fancy battles, I stuck with him a little bit, and I grabbed Zangiyevim, all the new ones. I easily made an ideal change (without wasting my health), without worrying about the gamepad. However, if the hero is able to indulge in the hands of a strong grave, you will pour out a few hot tears. Varto you just beat you once or twice, and you will be repainted on the punching bag. The offensive round is already just afraid.

,,,,,, + - Zangіev vistachaє of the opponent, at the same time it is very high distribution, and then falls, dropping the supernik with its head down. The reception is tense, even quick and easy (the masters of the keyboard are angry with a great number of buttons, but on the gamepad everything is simpler)

You can beat the superbike from nig, then push it behind your back, as soon as you drive, and immediately carry out the flooding. Tse take away a colossal amount of health. It is still possible to shoot a throw with a foot - navmannya. Maybe the enemy will not stand up to the blockuvati.

Protect the cessation, zrozumilo, є zone of dії. If you miss, Zangiyev for a second to see for a blow. Well, it's not scary. Remember, your great hero, yak Fujiyama. Yakshcho vin before kogos not reach, it means that the whole "komus" is still more foldable. It’s not a fact that it’s not a fact that it’s not a fact that it’s not a fact that it’s not a fact that it’s possible to siphon off a sagat with his own foot.

Zangief Banishing Flat (Green Glove) Move,, + - The hero inflict a strong blow with a green hand. Vtrata yak from a straight leg, while in the minus, it is allowed to go with the supernick in the socket. Banishing Flat has the best radio. By the way, you can, by the way, if you are far from you and don't think about a quick attack.

Tse vminnya good, for all that hour, as long as it is active, you are ready to make a shkodi. Swearing, let's say, kick with your foot, deprive you of an hour b'єte... Take your foot, and then lower it ... You can counterattack for an hour. And the whole combination is afraid to be as smart as possible, and the enemy is simpler in tekti, and it is easier for you to catch up.

Schob robiti kidki, Zangivu demand stribati, ale, in turn, urazliviy. The axis of the shvidkі characters іts criminals.

The first is another majestic crossing of the Priyomu - when the distance from the Zangiv is not going backwards. Winning the blow and coming straight to the opponent. That pivsekundi is not dіє - it’s a wonderful hour for a kid! Only do not waggle, do not turn around, carry out the standard flooding, and if the enemy lands on the ground, pick the strongest one.

Zangief Double Lariat (Quick Double Lariat with Kicks) Move abo - Zangiyev spinning around his axis and with the first blow knocks down the enemy from nig. Just wondering if you weren't given a gift, it's awkward. However, it’s reasonable that it’s good enough to make you happy. ” Hit right away when you land, and throw over your opponent. Or repair the attack from a sedentary camp, if the supernik appears in order - the chain is unsupported. I categorically do not recommend Vikoristovuvati combination of navmannya.

Zangief Flying Powerbomb (Running Grab and Slam),,,,,, + - even nagaduє Zangief Screw Pile-driver Move Only here, as long as the hero does not appear at the same time as the enemy's beating, but to live to the next ... throwing his hands out and blinking at his eyes. To be called: "bey - I don't want to". Be respectful.

Shchepravda, with a computer so bitisya you can navigate to the middle level. At the new one, the right to do it right, and win check, if your hero goes, destroy it, and then spend a tedious kidok. Get victorious.

On a note: against all kinds of kidkiv block of marnias. A fighter is not a beast for a new zhodnoy respect.

Zangief Ex-Moves- Do not introduce anything fundamentally new Ex-version, just trochus fend off attacks. Navit is marvelous ... Mabut, Zangiyev and without them even more garnies.

Zangief Final Atomic Buster (Super Screw Pile-driver) Move, , , , , , , , , , , , + і Zangief Ultimate Atomic Buster (Ultra Screw Pile-driver) Move,,,,,,,,,,,,, + - the principle of action in both combinations is the same and the same. Yakshho Zangiyev, when he is stuck, appears on the orders of the enemy, then he turns out and to carry out a whole galaxy of kids. Uwaga! When you climb up mayzhe two thirds calm health. And the "ultra" and "super" shots are not carried out on the very cob of the battle, it means, well, bidolakhi, shvidshe for everything, already gone. Pn_t yogo a couple of times, and all the malaise.

Little is seen about the hero's passing. Svitі bikerіv winnіvіdіvіy and nіvіt svіtіvіvav one of the gangs. Ale about the tse Rufus may not expand, it’s more important to love hizuvatisya with his kung fu. A handful of vivchav yogo z filmiv, then after taking lessons and vreshty-resht virus to China, will see my knowledge and ministry.

Rufus has a strong style. Win yogo dovgo rozroblyav, і, you don’t believe, kung-fu hero is awesome for the classic! Protest in іnshomu Rufus is a dimwitted American cotton, who even loves pampering and does not like the rumors of others. Yogo fighter Ken, oskіlki of that vvazhaєtsya nykrashchі fіytsіm The obtained states. Rufus mriє yomu dobre navalyuvati. Tournir, organized by Setom, allowing him to show off in front of the cameras and to show it to the building. An axis with such simple and innocent goals of win and virus for the first battle.

Rufus is the newest fighter for Street Fighter, and it was born out of addiction. Yak viyavilosya, tse one of the strongest heroes in the group. It is even more nimble and with a lot of simpleness in the mastery.

Rufus peremagaє zavdyaki serіy bliskavichnykh priyomіv. Win constantly collapse that attack of the adversary. Yogo is fond of tactics - to squeeze to the board and emboss (I want to fight against Bizon's hero at the championship of Japan, navpaki, defending that change). Strong gravitationalists make up their minds so well that the result is that the character will be able to beat them without interruption. Win stribaє and b'є, bizhit і b'є, і vzalі be-like this change, supervise as a combination.

Rufus Kuuuseishu Kick (Flying Kick) Move,, + - The blow is ambiguous. Vin allows Rufus to quickly approach the meta, literally from the middle of the screen, to fly to the edge and vdarity. Ale vin needs to lead the hero out of harmony, for that on tournaments it is rare to get stuck. Well, for the fierce battles and battles against the computer, it’s wonderful. Deyaki superniks do not stand up and put a block, or simply do not clean up, but Rufus is on them at once. Yak tilki the adversary to destroy your bik - zasosovyte vminnya. It is not enabled, but to play the game.

On a note: Before landing, emboss the "down" button and bite on the keys, which will indicate for the middle blow with the hand. Kyuuseishu Kick plus extraordinary priyom - ideal for a day. Tse means a supplementary Skoda in the time of the success of the combination, or to prevent the blow at the gate. If you want to get ridiculous, you can press down to the ground and another kick with your foot - that is, Rufus pisses off and towards the soul of the enemy. Even more efficiently, like the continued combination. Ale, I am so boring.

Rufus Ginga Tornado (Spinning Body Punch) Move,, + - one of the strongest and most frequent receptions of Rufus. The hero is spinning around his axis, while starting the blow and seemingly of the enemy's killer. Zrozumіlo, zbyayuchi s nіg.

The combination is tense, it takes away a good point of health and allows you to hit two blows - before an hour is wrapped and written. Well, I won’t get it, before that. If a thief doesn’t fend for a character that is less than a crumbling character, then it’s unlikely that you will not be able to beat Rufus in order to carry out a strong ploy.

Rufus is dusky and precise, and strikes hard. Women from all over the place are covered. It smells like shvidki, ale is much weaker.

Rufus Jatotsu Nature (Rapid Aerial Punches) Move,, + - Rufus pіdstribu and inflict low swift blows. Chim "strong" hand in the onslaught, then the hero appears.

Appreciated for fighting with strikers. If you want to fly at you, just pick up the combination (Majori Bizoni, say, quickly draw your interest before the next attacks). You can be robbed, for reinsure ... Well, it’s not smut about Rufus. Vono go faster for a defensive fighting style.

Rufus Ex-Ginga Tornado (Spinning Body Punch) Move,, + - Інші Ex-versions of blows are less than shvid or three are less original. The first combination is based on principle. Rufus is so with his own hand, so he is very aware of the adversary, but before an hour he turns around his axis around his own axis to see his enemy. It is important to say, it is very effective. You can always put on a block ...

Do not even better against people, or even better against a computer

Rufus Spectacular Romance (Super) Move,,,,, + - to inflict a low of strong blows, for which a rebuke through the opponent and seemingly into the first bik. Tightly, scarletly demanding a supernatural warrior, more Rufus launched an attack right in front of him, so that the thief would be in order.

Rufus Opera Symphony (Ultra) Move,,,,, + - practically the same, only in kinci Rufus just pidkidє the enemy up the hill, and not step in the ubik.

Ultrashot stagnates even more often. Especially yogo to love umіlі gravtsі on zmagannyah. The hero also needs to beat the enemy from nig (and Rufus is downright special to use it) and immediately carry out a strong combination.

Tse tsikavo: Rufus is balacuchi in the edge. As a result of the battle, I was constantly disagreeing with the opponents, feeding them all for it and screaming without losing my mind, like a magpie. The Japanese gravitationalists asked the sales associates for not reading this phrase, as the screen is still gone.

Zvychaynі hit with a collapse backward, forward, ubіk or at a strik- Rufus has a lot of simple two-button combinations. For example, pushing forward і kick with your foot, see the hero zrobiti throw. And as soon as one pushes forward into the stribka and kicks with his foot, Rufus knocks two more to replace one.

Balrog is a colossal professional boxer who has repeatedly tried on the champion's belt. Rude, strong, bliskavichny tse everything about new. Protect the title of win nasolodzhuvsya nedovgo. I was taken not in the first place in the ring, but through the court. For taking the zhorstokist and znevaga a fence (pick up, wіn vіn vіdkusiv comus vuho, ale tsі danі not pіdtverdzhenі).

For this reason, Balrog was denied access to the ring, he was fed in Zlochintsi, fortunately, Major Bizon appeared nearby, as people needed it. Boxer vikonuvav yogo instruct and quietly nish mriyav rozbagatiti. Zaradi tsyogo wininodі navіt by circling the ruler about a finger.

Before the Street Fighter IV tour, the Balrog didn’t get out of the group, only a few pieces of it had fallen apart and hadn’t come back yet again. Win namagaєtsya play at the casino and industry with other dark on the right. The first axis yomu proponyu good pіdzarobiti and take the fate of the cikavi tournіrі.

Balrog - tracing copy from Mike Tyson. The Japanese version of the gri yogo navit sounds like Mike Bison (for a report on the twists and turns of the names and their deputies, see the section "American Localization"). Actually, I would like to be an aggressive hero in the boxing ring, Street Fighter has only one of the best and most popular supernicks.

Mayzhe all this combination can be repaired with a two-second squeeze of the "back" button. On the day, you want to be able to enter, to start a blow. I bulo was not even handy, yakby is not one trick, they talked about yaku. You just need to creep "down" and "back" at once, and offense and strain to "charge". At the end of the Balrog hour ... to sit. Opponent galloping near ny, wagging to beat from above, below, from the side, zhburlyaє vognanі kulі - a turbotless boxer, like a nemovlya. Win can go to the supernick, a little quietly, neatly and often, with interruptions.

Nigholovnish with the group for the Balrog - there is a sense of intelligence, and the enemy is at the blots. Yaksho ni, beat me up.

Yak a spirited boxer, Balrog keep trimming your hands in disguise, blocking that check. Check, if the adversary comes across. Todi win, quickly start a beggarly strike and know go into the defense.

Otozh biy i yde. Five-second vibuch, and then quiet again. Shchepravda, such is the tactics of strong gravitians. Newbies are not promiscuous - the stench is constantly attacking and floundering. Oskilki get away from the Balrog, but they are carrying you, not so importantly, it is practically unwise to play in such a situation. They re-stripped - kicked, re-kicked - kicked. And to make a super drink only more than pardons ...

On a note: Keruvati Balrog on the keyboard to navigate through the game, below the gamepad.

Train to that, train in the battles against the computer. Do not re-magate your yogo on the folding ravine - in the net work of nothing. The price is not to be seen, but to be rooted in your hero. Adzhe vin at p'yatirtzi leaders.

On a note: one of the most unruly opponents for the Balrog - Dalsim. It’s always a good idea to go to such a destination, but it’s almost impossible to eat with it. The only chance to play a boxer is to play the super-hero's pardons. Inakse yogi simply do not let it go.

Balrog Dash Straight (Running Punch) Move 2 ×, + - Balrog rozbіgаєtsya i b'є with a direct blow to the body. Chim "stronger" your hand and you vibrate (Skoda, before the speech, do not change), tim with great visibility you can vikoristovuvati priyom. I would like, in an ostentatious way, without a blind eye, to rebrand and beat across the entire screen. But if you run a fire in your house, you will get a kick out of the boxer.

Balrog Dash Grand Straight (Running Low Punch) Move 2 ×, + - everything is practical, like at the frontal combination, only here the Balrog is on the legs, breaking through the upper block (lower - ni) and can beat the supernik.

Balrog Running Overhead Punch Move 2B, + (Utrimuvati) - break through the upper block before the front impact. The rogue is a gatekeeper, do not give a sight, put a block.

Balrog Dash Smash (Running Uppercut) Move 2 ×, + - that tight-lipped apercut. B'є according to the tulub, and the one, as the thief has grasped, will not give you a shkodi. Zatu supernika, scho stribaє, ominousness is so much simpler. Wiide is strong and species-specific.

I gave a message to the block for focus-atats - even more closely in the middle of the grid. Do not just hit your opponent, who is still in the middle of it.

Balrog Dash Grand Smash (Running Low Uppercut) Move 2 ×, + - the apertck from the launch, which is the attack on the opponent. Nagadu інshy blow, about what they said vishche, ale there with tsіliv on the legs, right there at the tulubs. Dopomagaє utrimuvati superniki at the codend, splinters schorazu vіdkіdaє yogo on a decent stand. By the way, Raju vicori against the quiet heroes, who will trim the upper block.

Balrog buffalo headbutt move 2 ×, + - a bowed blow to the head against a stribku. Beating your opponent out of the way and allowing you to immediately step back and carry out another strong move. Go for attacks on the striker meta. Ale, remember, if the supernik is standing at the blots, you will definitely get out of the counterattackuwati.

Balrog Turn Punch or Turn Uppercut Move(utrimuvati) abo (utrimuvati) - if you let the keyboard go, the Balrog will grow up that b'є. Chim more trim, Tim vishka Skoda. Tse douzhe korisny priyom, splinters do not snort you come back to sit at the zahist. You can collapse, bitisya, rush on іnshі clavіshі, if only as soon as possible, let it go - go.

Bagato gravitians know about the price and be alert. As soon as they trimmed the keys, and then pounced on the block - you will definitely cut off a strong reception from everyone, so the boxer will come to you.

Balrog ex-moves- all Ex-priyomi Balrog practically will repeat the original, with one blame: with your help you can go through the attacks of the enemy. If the same Dalsim will take you to the country, and if you pick up such a combination, then the attack will be overwhelmed. In addition, if you don't mind in the fires, the boxer will run through them.

Balrog is that kind of a hero, who needs to be victorious in Ex-techniques. Without them, it’s nothing.

Balrog Crazy Buffalo (Super Running Punch or Super Running Uppercut) Move 2 ×,,, +

More victorious and super hit, and ultra hit for that, as you yourself will drop a supernick at the doctor. Ale treba even dovgo trenuvatisya, persh nіzh vyvchitesya on vіchko vіchko form, if you spend the reception.

The Balrog also has a lot of simple punches, which can be taken from a combination. For example, two shvidki straight to the head and middle to the oven. Experiment with this and develop by the gravels themselves. All lie in the form of what you see your character.

date of the nation 18 cruel 1947 rock
Misce Narodzhennya Unvidomo
Zrist 181 cm
Waga 115 Kg
Color of eyes chervonia
Combat style One kilka of types of single combats,
include shun goku satsu school
Be in love Boyovi mystery,
treading ta Satsui no Hadou
Not to love Gouken
To appear Super Street Fighter II: Turbo

Akuma and his brother Goken were trained at once by the great Maister Gotetsu. Along with the extravagant boyovykh mystets of the victories in one and the other places - Shun Goku Satsu, the mystery of the vivilnya of the “inner demon”, as if he had robbed the fight against the strong, and a little bit he had a majesty of security.

Brothers got boiled through super-spikes in the style of battle. Goken didn’t need dark power, as he left school. Akuma well prodovzhuvav trenuvatisya, the docks did not zrozum_v, scho ready to viprobuvan. Win zdіysniv rise in price, and turning, killing his teacher, bring you the most powerful fear. Gotetsu died out because of a smile on the face - I also learned how to use the Shun Goku Satsu technique and became a miraculous offender.

Akuma is called the Devil or the Dark Demon. Win one of the best fighters in the world. Dovgі rocky wіn is just blues in light and shukavs of such a great supernick. With such a vengeance, Major Bizon, who has driven in another part of the mayzhe, ta Ryu. Once, he already had a glimpse of him, but a demon might be sitting in Goken's study, which needs to be let loose. Get ready for the Tour with Street Fighter IV. The truth is, brothers, the fate of the new wine does not go ...

Akuma, mabut, the strongest offensive hero. Vin man naybilsh will drive a fired kulu in the grі, start tough sub-leg kicks and practically all the same as Ryu s Ken.

Kulya Akumi is miraculous to manage with them, but there is no way to "shoot".

Yak and lich to an evil character, guilty check, if the enemy has mercy, and in general the world will repent. As soon as we rushed to the block, Akuma could spend a little more time with three combinations. Virvatisya s yogo grip tightly. Himself, before the speech, it was at least not possible to squeeze himself into the coffin and to get over the road. You can go through the edge of the superbike, go high stripes and fly over the head of the enemy in such a way that no uppercut is far away.

However, since Akuma has been drinking for the distribution, the woman’s health is very dark. I stick with such opponents, yak Sagat, Balrog chi Zangiev, in the krai it is unacceptable. Zanadto kick them in.

Wіm, in umіlikh ( even in the hands of Akum, not to the most powerful heroes. It’s not even trivial.

Akuma Gou Hadouken (Fireball) Move,, + - generally standard vognenna kul, yaka pratsyuє nіtrohi not girshe, nіzh u Ryu, Ken abo Sagata. Koristuvatisya him need often, sob to see a gateway for a demand, seenuti yogo ubіk abo zmusiti stributi. Akuma is even more ruhlivy, and if you need it, the enemy can also be robbed like rukhs. Do not forget about the gold rule of Street Fighter IV - more stribaєsh, more often mercy. And the hero of the tsikh pardons only and the check.

- Naysilnіsha vognenna kulya, yaka dіє approximately so itself, like the Ex-version of the zvychanykh. And if you wicked the kidok with a "strong" hand, then the whole shell will become tighter (if you can wipe out the one, you can include variations of the option)

Against the newcomers, the work is wonderful. The middle gravity can often be driven, and the strong axis can be tight. Akuma is still ready to go to the kid, and at the same time you can be hit. Be sure to insure the hour - it's even more important here. Most of the time, when the combination is complete, if the gate is high up the hill, it is necessary to land exactly on the cake.

Akuma Hyakki Shuu (Demon Flip) Move,, + - even more profitable combination, yaka maє kіlka shlakhiv development. As soon as you don't push anything, the buttons are quiet, and the Akuma is shown, or to fly over the enemy, or to fly in and hit on the legs. To lay aside some of the most distant from the gate.

The adversary, having seen it closer, ran into a focus-strike at once.

As soon as in favor of pulling the "weak" arm and leg, Akuma land on the shoulders of the opponent and just throw yogo. The block is not captured by the host. Strong gravity Hyakki Shuu only in such a vigorous look.

It is still possible to kick in with a kick, that is, Akuma ... well, hit the head with your foot, and why did they check? Bolyache, a little bit special.

The last option is a blow with the hand. Pidgadati the exact hour for the push of the button is foldable - you need it over the head of the supernick, but not too high and not too low. Yakshho priyom to surrender, see the fortunate battle from nig. Tse grow your soul.

Akuma Tatsumaki Zankuu Kyaku (Hurricane Kick) Move,, + - it is practically impossible not to see from what is in Ryu. True, Akuma is often not a vicious version of the reception, but the weakest version, more than once the "turntable" is used to rob Shoryuken. A weak blow is fast, if you are leaning on your feet, you are not opposed to the fall.

The easiest way to catch a gate is to check out, if it's up to you. On serious tours, Akuma is often rewritten this way. I will increase the charges of ultrasound to close to 60% of the enemy's normal health, and in the middle of the round it is even deadly.

Bizon (also Vega in the Japanese version) is one of the bad guys in the Street Fighter. I won’t get the most out of the money from Shadaloo’s evil organization, as I’m selling drugs. Interpol has been sharpening teeth for a long time at the office, but it has been unsuccessful.

It’s not so illegal to act in a bizona, because that dark force is in the new and new heroes. Win organizing another holiday tour of the fighters is a lot of fun, why should you lure them to New Ryu.

The directors of Bizon have already developed a few changes in the past. In the fourth part, the grits have bacimo already in the third version. Vona is weak in front, the protector is simply engrossed in checking out a kind of "shell" and saying, well, if you don’t know, all one will be strong.

Street Fighter IV Bizon does not take such an active part, like the first two games, wanting to think about the flooded light still more and more elegantly to get to Seth.

One of the most lumpy combatants in Street Fighter IV. Vin is not that smart, yak, for example, Rufus, a little oversubstantiated in the arena of spawning a sense, folding and vivodat the adversary. Bizon makes a lot of blows for good, and it’s worth building, one, who can take so much control over the policy. The one who is kindly keruєtsim character, to lead supernicks without interruptions with strikes, polots, bigans and teleportation. One thing is that it’s not enough of a foldable combination of strikes, and all the time it’s going to be brought up to an uninterrupted collapse and trying to break through the enemy.

Zagalom is a folding hero, a little stronger. By the way, it’s important, but then it’s himself, like Mowgli from the joke, whom you want for the distance. Of course, as I have a fall with the Balrog, most of them are less successful in getting started. Ale check on the view of the boxer yom nikoli. Demand crumble, crumble, crumble.

Bizon and Sagata have similar schools of battle. Offense is based on Thai boxing.

M. Bison Psycho Crusher Attack (Flaming Torpedo) Move 2 ×, + - Bizon yak gwent to screw in at the enemy. Cleverly divided into three types, which is largely due to the fact that the button is used to launch it. A weak and middle blow will not win a particularly great Shkodi, if the enemy has already put a block, then Bizon will quickly turn into a strike. The "strong" hand of launching is a hilarious version of the gwent: with him the hero ignores the alien block.

More beautifully, the smartest catching a supernick, which falls abo stribaє, is even more demanding for a vidminny okomir. You can try to build up the process, but you can do it, in the end, it’s not easy. Before storing the reception, press the "back" button, but it will take an hour.

M. Bison Double Knee Press (Scissor Kicks) Move 2 ×, + - one of the most dangerous and the most vicious ones. Vіdminna Skoda і simply gorgeous range. You can vikoristovuvati approximately from the middle of the screen - all you can eat.

This blow is important, especially if you launch it with a "weak" foot. Bizon is not enough to spin around its axis. At the same time, it’s very, very, very minimal, the ale and rizik may not be great. To increase the force of the reception of the victoristovuvati, in order that the enemy will miss his combination. Tse classic punishment. Would you show a supernick that is more efficient and stronger than anything else. It is crimson in the battle on the edge.

Ex-version of the miracle strike. With it, you will become one of the most beautiful in the group. To let the enemy go to fire a fire in you - attack її, go through the projectile and give the blow. The transferring of the chain is even foldable. To navigate the championship of light and to Japan, Bizoni constantly caught the opponents on their own.

M. Bison Head Press & Somersault Skull Diver (Head Stomp and Body Splash) Move 2 ×, + - In the edge of the tsikave vminnya. Want bi de opposing standing, Bizon ... stabbing youmu on his head. It’s just so and viglyadaє. The hero spilled all over the place, where the supernicks were distributed, and for a second the head of the world at the gate. Yaksho is a supernick with a whole streamer more beautifully. Look at it from nig, or at once, for that, you will press against a blow with your hand.

Viconati yogo on a living person and navigate on a ruptured computer is still easy. Lovers of half-minded bags will be a little more clinging over you. Wonder, the hero himself will fly to the sound with his fist! It’s not so vapid, it’s as if it’s been drunk ... Strikes across the entire screen will fight.

Goken does not allow Bizon to fly around the arena. Win eagerly ready to beat him with a fire blast. ... Bizon's teleport is not a perfect piece for a newbie. Win is not that smart, like Dalsim, and I’m stuck with it, I’m happy with the bi in the main way out of the cut, or a smart move, so interrupt the enemy’s attack.

And if you become an admirable graver, you will not be able to get by without such an important minute. There is only one key to the zonal green of Bizon. Shchepravda, not available to everyone. I myself do not call not the reason for the logic of your battles. An even less classic hero ...

M. Bison Ex-Moves- They talked about one of the Ex-strikes, in a whole lot of simplicity. Either from nig zib'yut, then shkody push. Nothing special.

M. Bison Knee Press Nightmare (Super Scissor Kick) Move 2 ×,,, + ta

Yakos was chased by two tigers. Vіkayuchi see them, winn leaning on the edge of the skeleton, reminding the lіana and starting to descend. Hanging on niy, win knocking, but one tiger has fallen into the mountains, and the other has gone down and checked on the bottom. And then Misha began to overreact Liana. Still khvili - and death was checked on a new one. Ale here is the little black knuckle hitting the miraculous little bitch, until you can reach it with your hand. I won’t pick a berry from my life.

Don't spoil all your respect for tigers. At the life of the head of the city.

The whole list is to take revenge on Special Moves, ex-Moves and all standard rules.

Accept the meaning:

P - Punch

LP - Low Punch

MP - Medium Punch

HP - Hard Punch

K - Kick

LK - Low Kick

MK - Medium Kick

HK - Hard Kick

D - Down

DB - Down / Back

DT - Down / Towards

T - Towards

B - Back

UB - Up / Back

UT - Up / Towards

U - Up

# (For directional) - hour in seconds for how much you need to adjust the output directly to the controller. For butt, 2D, DT, T + P .... press down for 2 seconds, then display the list of commands.

# (For hitting with the Hand or Nogoy) - means the number of buttons for hitting with the foot or with the hand yaka will need to be pulled one hour. For example, 3P means you need to push three buttons with your hand one hour, 2K means one hour push of 2 buttons with a kick.

Abel Change of Direction (Quick Combo Grapple) Move:

Abel Hoyle Kick (Flip Kick) Move:

Abel Marceaux Rolling Move:

Abel Tornado Slew (Head Twirl Throw) Move:

T, DT, D, DB, B + P

Abel Sky Fall (Throw) Move:

Abel Ex-Change of Direction:

Abel Ex-Hoyle Kick (Flip Kick) Move:

Abel Ex-Marceaux Rolling Move:

Abel Ex-Tornado Slew (Head Twirl Throw) Move:

T, DT, D, DB, B + 2P

Abel Ex-Sky Fall (Throw) Move:

Abel Super and Ultra Moves:

Abel Mushin (Multiple Punches and Head Twirl Throw) Move:

D, DT, T, D, DT, T + P

Abel Muga (Ultra Head Twirl Throw) Move:

D, DT, T, D, DT, T + 3P

Abel Elbow (Launcher) Move:

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of gratitude for Akuma: If all the standard characters are visible (not Akuma, Gouken and Seth), go through Arcade mode with your favorite character and take out a minimum of two Perfect from the minimum of two Ultra Finishes. If you will be prompted to beat Akuma, if you override Seth, you will be guilty of being able to see the character.

Akuma Gou Hadouken (Fireball) Move:

Akuma Zankuu Hadouken (Air Fireball) Move:

D, DT, T + P (also in Air)

Akuma Shakunetsu Hadouken (Red Fireball) Move:

T, DT, D, DB, B + P

Akuma Hyakki Shuu (Demon Flip) Move:

Akuma Tatsumaki Zankuu Kyaku (Hurricane Kick) Move:

Akuma Tatsumaki Zankuu Kyaku (Air Hurricane Kick) Move:

D, DB, B + K (While in the Air)

Akuma Shoryuken (Dragon Punch) Move:

Akuma Ashura Senkuu (Teleport) Move:

T, D, DT + 3P (or) 3K

Akuma Ex-Gou Hadouken (Fireball) Move:

Akuma Ex-Zankuu Hadouken (Air Fireball) Move:

D, DT, T + 2P (while in the Air)

Akuma Ex-Shakunetsu Hadouken (Power Fireball) Move:

T, DT, D, DB, B + 2P

Akuma Ex-Hyakki Shuu (Demon Flip) Move:

Akuma Ex-Tatsumaki Zankuu Kyaku (Hurricane Kick) Move:

Akuma Ex-Tatsumaki Zankuu Kyaku (Air Hurricane Kick) Move:

D, DB, B + 2K (At power)

Akuma Ex-Shoryuken (Dragon Punch) Move:

Akuma Super and Ultra Moves:

Akuma Sun Goku Satsu (Super-Raging Demon) Move:

LP, LP, T, LK, HP

Akuma Shun Goku Satsu (Ultra-Raging Demon) Move:

LP, LP, B, LK, HP

Akuma Overhead Chop Move:

Akuma Dive Kick:

Balrog (Boxer)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Balrog Dash Straight (Running Punch) Move:

Balrog Dash Grand Straight (Running Low Punch) Move:

Balrog Running Overhead Punch Move:

2B, DT + P (Hold)

Balrog Dash Smash (Running Uppercut) Move:

Balrog Dash Grand Smash (Running Low Uppercut) Move:

Balrog Buffalo Headbutt Move:

Balrog Turn Punch or Turn Uppercut Move:

3P (grip) or 3K (grip)

Balrog Ex-Moves:

Balrog Ex-Dash Straight (Running Punch) Move:

Balrog Ex-Dash Grand Straight (Running Low Punch) Move:

Balrog Ex-Dash Smash (Running Uppercut) Move:

Balrog Ex-Dash Grand Smash (Running Low Uppercut) Move:

Balrog Buffalo Headbutt Move:

Balrog Super and Ultra Moves:

Balrog Crazy Buffalo (Super Running Punch or Super Running Uppercut) Move:

2B, T, B, T + P or K

Balrog Violent Buffalo (Ultra Running Punch or Ultra Running Uppercut):

2B, T, B, T + 3P or 3K

Balrog Normal Moves:

Balrog Foot Punch Move:

Balrog Ducking uppercut Move:

Balrog Punch Sweep Move:

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

2 buttons receive a 2-second timeout.

Blanka Electric Thunder Move:

Blanka Rolling Attack (Beast Roll) Move:

Blanka Backstep Rolling (Hop Back Arching Roll Attack) Move:

Blanka Vertical Rolling (Upwards Beast Roll) Move:

Blanka Hop Move:

Blanka Beast Slide Move:

Blanka Duck Move:

Blanka Ex-Moves:

Blanka Ex-Electric Thunder Move:

Press 2P Rapidly

Blanka Ex-Rolling Attack (Beast Roll) Move:

Blanka Ex-Backstep Rolling (Hop Back Arching Roll Attack) Move:

Blanka 2Ex-Vertical Rolling (Upwards Beast Roll) Move:

Blanka Super and Ultra Moves:

Blanka Grand Shave Rolling (Super Beast Roll) Move:

Blanka Lighting Cannonball (Ultra Beast Roll) Move:

2B, T, B, T + 3P

Blanka Normal Moves:

Blanka Cross Up Kick Move:

UT + MK (While in the Air)

Blanka Anti-Air Claws Move:

U + HP (While in the Air)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

2 buttons receive a 2-second timeout.

Chun Li Hyakuretsu Kyaku (Lightning Leg Kicks) Moves:

Chun Li Kikouken (Fireball) Move:

Chun Li Hazan Shuu (Overhead Flip Kick) Move:

2T, DT, D, DB, B + K

Chun Li Spinning Bird Kick Move:

Chun Li Command Combo Kicks Moves:

Chun Li Air Throw Move:

LP + LK (at povіtri)

Chun Li Ex-Moves:

Chun Li Ex-Hyakuretsu Kyaku (Lightning Leg Kicks) Moves:

Press 2K Rapidly

Chun Li Ex-Kikouken (Fireball) Move:

Chun Li Ex-Hazan Shuu (Overhead Flip Kick) Move:

2T, DT, D, DB, B + 2K

Chun Li Ex-Spinning Bird Kick Move:

Chun Li Super and Ultra Moves:

Chun Li Senretsu Kyaku (Super Lighning Leg Kicks) Move:

Chun Li Housenka (Ultra Lightning Leg Kicks) Move:

2B, T, B, T + 3K

Chun Li Normal Moves:

Chun Li Crouching Medium Kick of Death Move:

Chun Li Head Stomp Move:

2D + MK (at power)

Chun Li Backflip Kick Move:

Chun Li Flip Cross Up Kick Move:

Chun Li Hop Kick Move:

Chun Li Wall Jump Move:

2T (at povitri)

Crimson viper

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Crimson Viper Thunder Knuckle (Flashing Fist) Move:

Crimson Viper Burning Kick (Flame Kick) Move:

Crimson Viper Air Burning Kick (Air Flame Kick) Move:

D, DB, B + K (in vitri)

Crimson Viper Seisumo Hammer (Explosive Ground Pound) Move:

Crimson Viper Super Jump Move;

Crimson Viper Ex-Moves:

Crimson Viper Ex-Thunder Knuckle (Flashing Fist) Move:

Crimson Viper Ex-Burning Kick (Flame Kick) Move:

Crimson Viper Ex-Seisumo Hammer (Explosive Ground Pound) Move:

Crimson Viper Super and Ultra Moves:

Crimson Viper Emergency Combination (SuperFlashing Fist and Kick) Move:

D, DT, T, D, DT, T + P

Crimson Viper Burst Time (Ultra Flashing Fist) Move:

D, DT, T, D, DT, T + 3P

Crimson Viper Normal Moves:

Crimson Viper Hard Punch Move:

Crimson Viper Overhead Attack Move:

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Dhalsim Yoga Fire Move:

Dhalsim Yoga Flame Move:

T, DT, D, DB, B + P

Dhalsim Yoga Blast (Upwards Fireball) Move:

T, DT, D, DB, B + K

Dhalsim Yoga Teleport Move:

T, D, DT) or B, D, DB + 3P (or) 3K

Dhalsim Foot Drill (for patients) Move:

Dhalsim Head Drill (at the turn) Move:

Dhalsim Yoga Tower Move:

Dhalsim Ex-Moves:

Dhalsim Ex-Yoga Fire Move:

Dhalsim Ex-Yoga Flame Move:

T, DT, D, DB, B + 2P

Dhalsim Ex-Yoga Blast (Upwards Fireball) Move:

T, DT, D, DB, B + 2K

Dhalsim Super and Ultra Moves:

Dhalsim Yoga Inferno (Super Yoga Flame) Move:

D, DT, T, D, DT, T + P

Dhalsim Yoga Catastrophe (Ultra Yoga Fire) Move:

D, DT, T, D, DT, T + 3P

Dhalsim Normal Moves:

dhalsim Slide Move:

Dhalsim Jumping Hard Punch (at the time) Move:

Dhalsim Hook Arm Move:

Dhalsim Anti Air Knee Move:

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

2 buttons receive a 2-second timeout.

E. Honda Hyakuretsu Harite (Hundred Hand Slap) Move:

E. Honda Super Zutsuki (Flying Headbutt) Move:

E. Honda Ooichou Nage (Throw and Butt Smash) Move:

2T, DT, D, DB, B + P

E. Honda Ex-Moves:

E. Honda Ex-Hyakuretsu Harite (Hundred Hand Slap) Move:

Press 2P Rapidly

E. Honda Ex Super Zutsuki (Flying Headbutt) Move:

2B, T + 2P - Hold B 2 seconds

E. Honda Super Hyakkan Otoshi (Sumo Splash) Move:

2D, U + 2K - Hold D 2 seconds

E. Honda Ex-Ooichou Nage (Throw and Butt Smash) Move:

2T, DT, D, DB, B + 2P

E. Honda Super and Ultra Moves:

E. Honda Onimusou (Super Flying Headbutt) Move:

E. Honda Super Onimusou (Ultra Flying Headbutt) Move:

2B, T, B, T + 3P

E. Honda Normal Moves:

E. Honda Jumpin Hard Punch (in case) Move:

E. Honda Jumping Splash (for power) Move:

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

El Fuerete Habanero Dash (Running Forward) Move:

Add any of the following:

LP - Stops the Dash

MP - Body Splash

HP - Flying Throw

LK - Stops Run and Backward Dash

MK - Jumping Kick

HK - Sliding Kick

El Fuerte Habanero Back Dash (Running Backwards) Move:

Add any of the Following:

MP - Body Splash

HP - Flying Throw

K - Hops towards Wall

K (Hold 2 seconds) - El Fuerte Quesadilla Bomb (Chest Buster) Move.

El Fuerte Guacamole Slew (Air throw) Move:

El Fuerte Wall Jump Move:

T (While in the Air)

El Fuerte Ex-Moves:

El Fuerte Ex-Habanero Dash:

El Fuerte Ex-Habanero Back Dash Move:

El Fuerte Ex-Guacamole Slew (Air Throw) Move:

El Fuerte Super and Ultra Moves:

El Fuerte Dynaite (Super):

D, DT, T, D, DT, T + K

El Fuerte Flying Gigabuster (Ultra) Move:

D, DT, T, D, DT, T + 3K

El Fuerte Normal Moves:

El Fuerte Overhead Kick Move:

El Fuerte Anti Air Punch Move:

El Fuerte Jumping Hard Punch Move:

HP (at power)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

2 buttons receive a 2-second timeout.

Guile Sonic Boom Move:

Guile Somersault Kick (Flash Kick) Move:

Guile Air Throw Move:

LP + LK (at povіtri)

Guile Ex-Sonic Boom Move:

Guile Ex-Somersault Kick (Flash Kick) Move:

Guile Super and Ultra Moves:

Guile Double Somersault (Super Flash kick) Move:

2DB, DT, DB, UT + K

Guile Somersault Explosion (Ultra Flash Kick) Move:

2DB, DT, DB, UT + 3K

Guile Normal Moves:

Guile Overhead Punch Move:

Guile Anti-Air Kick Move:

Guile Crouching Uppercut Move:

Guile Bazooka Knee Move:

Guile Cross Up Knee Move:

LK (at povіtri)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Ken Haduken (Fireball) Move:

Ken Shoryuken (Dragon Punch Uppercut) Move:

Ken Tatsumaki Senpuu-Kyaku (Hurricane Kick) Move:

Ken Ex-Haduken (Fireball) Move:

Ken Ex-Shoryuken (Dragon Punch Uppercut) Move:

Ken Ex-Tatsumaki Senpuu-Kyaku (Hurricane Kick) Move:

Ken Super and Ultra Moves:

Ken Shoryureppa (Super Dragon Punch Uppercut) Move:

D, DT, T, D, DT, T + P

Ken Shinryuken (Ultra Dragon Punch Uppercut) Move:

D, DT, T, D, DT, T + 3P

Ken Normal Moves:

Ken Cross Up kick Move:

MK (at povitri)

Ken Forward Kick Move:

Ken Spinning Side Kick Move:

M. Bison (Dictator)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

2 buttons receive a 2-second timeout.

M. Bison Psycho Crusher Attack (Flaming Torpedo) Move:

M. Bison Double Knee Press (Scirssor Kicks) Move:

M. Bison Warp (Teleport) Move:

T, D, DT + 3P or 3K

M. Bison Ex-Moves:

M. Bison Ex-Psycho Crusher Attack (Flaming Torpedo) Move:

M. Bison Ex-Double Knee Press (Scirssor Kicks) Move:

M. Bison Head Press & Somersault Skull Diver (Head Stomp and Body Splash) Move:

M. Bison Devil's Reverse (Aerial Fist Dive, Flying Chop) Move:

M. Bison Super and Ultra Moves:

M. Bison Knee Press Nightmare (Super Scissor Kick) Move:

M. Bison Nightmare Booster (Ultra Scissor Kick) Move:

2B, T, B, T + 3K

M. Bison Normal Moves:

M. Bison Standing Medium Kick of Death Move:

M. Bison Jumping Medium Kick Move:

MK (at povitri)

M. Bison Anti-Air Kick Move:

M. Bison Slide Kick Move:

M. Bison Double Air Punch Move:

MP MP (in case)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Rufus Kyuuseishu Kick (Flying Kick) Move:

Rufus Ginga Tornado (Spinning Body Punch) Move:

Rufus Jatotsu Nature (Rapid Aerial Punches) Move:

Rufus Aerial Dive Kick

T or B + K (in vitri)

Rufus Overhead Kick Move:

T or B + MK (at povіtri)

Rufus Ex-Kyuuseishu Kick (Flying Kick) Move:

Rufus Ex-Ginga Tornado (Spinning Body Punch) Move:

Rufus Ex-Jatotsu Nature (Rapid Aerial Punches) Move:

Rufus Super and Ultra Moves ”

Rufus Spectacular Romance (Super) Move:

D, DT, T, D, DT, T + P

Rufus Opera Symphony (Ultra) Move:

D, DT, T, D, DT, T + 3P

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Ryu Haduken (Fireball) Move:

Ryu Shoryuken (Dragon Punch Uppercut) Move:

Ryu Tatsumaki Senpuu-Kyaku (Hurricane Kick) Move:

Ryu Ex-Haduken (Fireball) Move:

Ryu Ex-Shoryuken (Dragon Punch Uppercut) Move:

Ryu Ex-Tatsumaki Senpuu-Kyaku (Hurricane Kick) Move:

Ryu Super and Ultra Moves:

Ryu Shinkuu Hadoken (Super Fireball) Move:

D, DT, T, D, DT, T + P

Ryu Metsu Hadoken (Ultra Fireball) Move:

D, DT, T, D, DT, T + 3P

Ryu Normal Moves:

Ryu Dash Punch Move:

Ryu Overhead Punch Move:

Ryu Crouching Medium Kick Move:

Street Fighter IV's replay and combo


Street Fighter IV's replay and combo

Sagat Tiger Shot (High) Move:

Sagat Grand Toger Shot (Low) Move:

Sagat Tiger Uppercut Move:

Sagat Tiger Knee Crush Move:

Sagat Ex-Tiger Shot (High) Move:

Sagat Ex-Grand Toger Shot (Low) Move:

Sagat Ex-Tiger Uppercut Move:

Sagat Ex-Tiger Knee Crush Move:

Sagat Super and Ultra Moves:

Sagat Tiger Genocide (Super) Move:

D, DT, T, D, DT, T + P

Sagat Destruction (Ultra) Move:

D, DT, T, D, DT, T + 3K

Sagat Normal Moves:

Sagat Crouching Light Kick Move:

Sagat Standing Hard Kick Move:

Vega (Claw)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

2 buttons receive a 2-second timeout.

Vega Rolling Crystal Flash (Rolling Claw Attack) Move:

Vega Flying Barcelona Attack * Izuna D | rop (Wall Dive and Throw) Move:

Vega Sky High Claw (Awerial Claw Attack) Move:

Vega Scarlet Terror (Flip Kick) Move:

Vega Flip Back Move:

Vega Focus Attack Move:

Vega Claw Throw Move:

Vega Mask throw Move:

Vega Ex-Rolling Crystal Flash (Rolling Claw Attack) Move:

Vega Ex-Flying Barcelona Attack & Izuna Drop (Wall Dive and Throw) Move:

Vega Ex-Sky High Claw (Aerial Claw Attack) Move:

Vega Ex-Scarlet Terror (Flip Kick) Move:

Vega Super and Ultra Moves:

Vega Flying Barcelona Special And Rolling Izuna drop (Super Wall Dive and Throw) Move:

2DB, DT, DB, UT + K P

Vega Bloody High Claw (Ultra Wall Jump and Slice) Move:

2DB, DT, DB, UT + 3K P

Vega Normal Moves:

Vega Leaping Kick (Launcher) Move:

Vega Medium Punch Claw Move:

Vega Slide Sweep Move:

Vega Kara Throw Move:

Vega Air Throw Move:

LP + LK (at povіtri)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Zangief Screw Piledriver Move:

B, DB, D, DT, T, UT, U + P (360 motion)

Zangief Banishing Flat (Green Glove) Move:

Zangief Double Lariat (Quick Double Lariat with Kicks) Move:

Zangief Flying Powerbomb (Running Grab and Slam) Move:

B, DB, D, DT, T, UT, U + K (360 motion)

Zangief Ex-Moves:

Zangief Ex-Screw Piledriver Move:

B, DB, D, DT, T, UT, U + 2P (360 motion)

Zangief Ex-Banishing Flat (Green Glove) Move:

Zangief Ex-Flying Powerbomb (Running Grab and Slam) Move:

B, DB, D, DT, T, UT, U + 2K (360 motion)

Zangief Super and Ultra Moves:

Zangief Final Atomatic Buster (Super Screw Piledriver) Move:

B, DB, D, DT, T, UT, U, UB, B, DB, D, DT, T + P (720 Motion)

Zangief Ultimate Atomic Buster (Ultra Screw Piledriver) Move:

B, DB, D, DT, T, UT, U, UB, B, DB, D, DT, T + 3P (720 Motion)

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of gratitude for Seth: Pass Arcade Mode for all characters (for a vignette "a collection of prikhovani").

Seth Sonic Boom: D, DT, T + P

Seth Shoryuken: T, D, DT + P

Seth Hyakuretsukyaku: D, DB, B, + K

Seth Tandem Engine: D, DB, B + P

Seth Yoga Teleport: T, D, DT (abo DB) + 3P (abo 3K)

Seth Spinning Piledriver: B, DB, D, DT, T, UT, U + P

Seth EX-Sonic Boom: D, DT, T + 2P

Seth EX-Shoryuken: T, D, DT + 2P

Seth EX-Hyakuretsukyaku: D, DB, B + 2K

Seth EX-Tandem Engine: D, DB, B + 2P

Seth EX-Spinning Piledriver: B, DB, D, DT, T, UT, U + 2P

Seth Super and Ultra Moves

Seth Tandem Storm: D, DT, T, D, DT, T + P

Seth Tandem Stream: D, DT, T, D, DT, T + 3P

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of grati for Gouken: In order to see the character Akuma, go through the Arcade mode with your favorite character, having obliterated as minimum two Perfect and three Ultra Finishes. You will be prompted to override Gouken when you override Seth, override it to open.

Gouken Gohadouken: D, DT, T + P

Gouken Senkugoshoha: D, T, DT + P

3Gouken Tatsumaki Gorasen: D, DT, B + K

Gouken Kongoshin: B, D, DB + P (abo K)

Gouken Hyakki Shu: D, T, DT + K

Gouken EX-Gohadouken: D, DT, T + 2P

Gouken EX-Senkugoshoha: D, T, DT + 2P

Gouken EX-Tatsumaki Gorasen: D, DT, B + 2K

Gouken EX-Kongosin: B, D, DB + 2P (or 2K)

Gouken EX-Hyakki Shu: D, T, DT + 2K

Gouken super and ultra moves

Gouken Forbidden Shoryuken: D, DT, T, D, DT, T + P

Gouken Shin Shoryuken: D, DT, T, D, DT, T + 3P

Gouken Throw Launcher B, LP + LK

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of grati for Dan: Pass Arcade Mode, the vicorist character of Sakura.

Dan Gadouken: D, DT, T + P

Dan Koryuken: T, D, DT + P

Dan Dankukyaku: D, DB, B + K

Dan Kuchu Dankukyaku: d, DB, B + K (at the airport)

Dan EX-Gadouken: D, DT, T + 2P

Dan EX-Koryuken: T, D, DT + 2P

Dan EX-Dankukyaku: D, DB, B + 2K

Dan EX-Bunch Dankukyaku: D, DB, B + 2K (While in Air)

Dan Super and Ultra Moves

Dan Hissho Buraiken: D, DT, T, D, DT, T + P

Dan Legendary Taunt: D, DT, T, D, DT, T + P + K

Dan Shisso Buraiken: D, DT, T, D, DT, T + 3P

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Enabling the gratitude for Cammy: Beat Arcade Mode with the Crimson Viper character.

Cammy Spiral Arrow: D, DT, T + K

Cammy Cannon Spike: T, D, DT + K

Cammy Quick Spin Knuckle: T, DT, D, DB, B + P

Cammy Hooligan Combination: DB, D, DT, T, UT + P (LK + LP close to throw from air)

Cammy Cannon Strike: D, DB, B + K (While in Air)

Cammy EX Spiral Arrow: D, DT, T + 2K

Cammy EX Cannon Spike: T, D, DT + 2K

Cammy EX Quick Spin Knuckle: F, DF, D, DB, B + 2P

Cammy EX Cannon Strike: D, DB, B + 2K (While in Air)

Cammy Super and Ultra Moves

Cammy Spin Drive Smasher: (D, DT, T) x 2 + K

Cammy Gyro Drive Smasher: (D, DT, T) x 2 + 3K

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Fei Long Gravity Activation: Pass Arcade Mode, Abel's character victorious.

Fei Long Rekka Ken: (D, DT, T + P) X 3

Fei Long Flame Kick: B, D, DB + K

Fei Long Flying Kick: B, DB, D, DT, T, UT + K

Fei Long Flip Grab: T, DT, D, DB, B + K (close to opponent)

Fei Long EX Moves

Fei Long EX-Rekka Ken: D, DT, T + 2P, D, DT, T + P, D, DT, T + P

Fei Long EX-Flame Kick: B, D, DB + 2K

Fei Long EX-Flying Kick: B, DB, D, DT, T, UT + 2K

Fei Long EX-Flip Grab: T, DT, D, DB, B + 2K (close to opponent)

Fei Long Super and Ultra Moves

Fei Long Rekka Shin Ken: D, DT, T, D, DT, T + P

Fei Long Rekka Shin Geki: D, DT, T, D, DT, T + 3P

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of gratitude for Gen: Pass Arcade Mode, the heroic character of Chun-Li.

Gen Change Fighting Style (Punch): 3P

Gen Change Fighting Style (Kick): 3K

Gen Rapid Slap (Punch Style): P, P, P

Gen Air Kicks (Punch Style): T, D, DT + 2K

Gen Rolling Attack (Kick Style): B, T + P

Gen Off the Wall Jump (Kick Style): D, U + K

Gen EX-Rapid Slap (Punch Style): 2P, 2P, 2P

Gen EX-Air Kicks (Punch Style): T, D, DT + 2K, K

Gen EX-Rolling Attack (Kick Style): B, T + 2P

Gen EX-Off the Wall Jump (Kick Style): D, U + 2K

Gen Super and Ultra Moves

Gen Zan'ei (Punch Style): D, DT, T, D, DT, T + P

Gen Zetsuei (Punch Style): D, DT, T, D, DT, T + 3P

Gen Jyakoha (Kick Style): D, DT, T, D, DT, T + K

Gen Ryukoha (Kick Style): D, DT, T, D, DT, T + 3K

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of gratitude for Rose: Complete Arcade Mode, the heroic character of M. Bison.

Rose Soul Spark: B, DB, D, DT, T + P

Rose Soul Spiral: D, DT, T + K

Rose Soul Reflect: D, DB, B + P

Rose EX-Soul Spark: B, DB, D, DT, T + P, P

Rose EX- Soul Spiral: D, DT, T + K, K

Rose EX- Soul Reflect: D, DB, B + P, P

Rose Super i Ultra Moves

Rose Aura Soul Spark (Super): D, DT, T, D, DT, T + P

Rose Illusion Spark (Ultra): D, DT, T, D, DT, T + 3P

Street Fighter IV's replay and combo

Street Fighter IV's replay and combo

Activating the power of grati for Sakura: Complete Arcade Mode as Ryu's character.

Sakura Hadouken: D, DT, T + P

Sakura Shoryuken: T, D, DT + P

Sakura Shunpukyaku: D, DB, B + K

Sakura Air Shunpukyaku: D, DB, B + K (While in Air)

Sakura Sakura Otoshi: T, D, DT + K, P

Sakura EX-Hadouken: D, DT, T + 2P

Sakura EX-Shoryuken: T, D, DT + 2P

Sakura EX-Shunpukyaku: D, DB, B + 2K

Sakura EX-Air Shunpukyaku: D, DB, B + 2K (While in Air)

Sakura EX-Sakura Otoshi: T, D, DT + 2K, P

Sakura Super and Ultra Moves

Sakura Karu Ichiban: D, DB, B, D, DB, B + K

Sakura Haru Ranman: D, DB, B, D, DB, B + 3K

I see you, the baggage portal Kanobu.
As a fan of fighting games, I can't miss such a masterpiece, yak Street fighter 4... Ale, z kim bi, I didn’t get lost, half of it was important, I’m grateful in management, especially on the keyboard, and to that load often, it seems, “they lowered it down below the plintus.” I’ll try to get you to the tsomu. I will write a small "guide" (as you can call it that way), so I want to know you from the mechanics of the gray.

1.1) Tipi blows. Management.

In group є 4 types of hits: easy, medium, important and useful (but the same important, only necessary for a super-combo). Give the blows to the hands, and to them. In most of the characters, we are even more important є those who will hit the hand (leg) itself will press to complete that combo. For example, characters that play ranged attacks (fireballs and ін.): If you hit a light blow of the hand for building, then the speed of the "fireball" will be low, the middle button is the middle speed, etc. The particularity of the gris is even more important, and it is also possible to vibrate the tactics of the opposing opponents, using the tactics of the “faєrboliv”, hitting a combo.

The axis of the screen shot is my alignment of the keyboard. Nadal I "spiratimusya" on the tsi nalashtuvannya, forget that.

1.2) Ultra-, supercombo scales:

When applied to roads and і otrimanny skodi from them, two scales are set - ultra and super. The skin scale is judged for its type of super-shock (the skin hero has 2 each, it’s awkward to say hello). Apparently, for a super or an ultra combo, you need to remember the scales to the brim. Ale є deyakі thin. For example: the supercombo scale is divided into 4 points, as well as the ultra scale - for 2 points.

The "ultra" has a price indicator of the strength of an ultra-combo (if 1 store is strong, Skoda is strong, 2 is even stronger).

The "super" has everything neat. The skin of the combo can be broken down. For example: klatsnuvshi at the same time "fireball" replace a weak or strong blow - "tricky". The power of a fireball will increase in size, or it will also be damaged by 1 stack of the "super-combo" scale.

1.1) Standard

I will try to figure out what you see and what combos you see most of the characters.
Okay - Ryu's ultra-combo.

The do-it-yourself characters, however, have an ultra-combo and an in-combo. Otzhe, if you back up a picture

it is necessary to click: down-forward, down-forward and a third hand blow (F is in my control configuration (as a third leg - V)). Moreover, wrap yourself up smoothly and lastly, and do it again, so the "ultra" scale is memorized.

1.2) Charge

And now the trochs about "charge" (charge). Characters: Guile, Blanka, M. Bison, E. Honda, Chun-Li, Vega, Balrog - play “charge” at blows.

Standard combo for "Chardzhniks".
It is much simpler to be vicious. Vzagal, schob viconati "charge", it is necessary to print in 2-3 seconds. In danomu vipadku vikonuєtsya duzhe simple: zatiskaєmo ago chekaєmo 2-3 seconds potіm povіlno opuskaєmo forward i hit his hand. Moreover, it is not robotic, but smoothly and lastingly. In any straightforward manner, do not say "charge" for the general description of the principle.

The axis of such a charge is also ultra-fast, as you use your fingers on the table (aka the surface), if you are checking: backward, check for 2-3 seconds, then, forward, backward, forward and a third hand blow (I know, guess , if you check with your fingers, if you check on it) and do not forget about the smoothness.

1.3) Block, concentrating blow, mock, throw

We played melodiously at the fighting game and remember that it’s also a block. Have Street fighter 4 the block doesn’t run out of the first fighting games: it’s just jamming backward or downward and backward (for the lower block (from the bottom)).

Have Street fighter 4 also є kid. If the enemy perebuvatime in the blots, punching yo marno, then for the whole and і kidok. Just go to the gateway that Q (in my control settings Q). The enemy may be able to knock you a throwaway, but didn’t bother, but you must press the button earlier. If you see one hour, then you just see one from one. Deyak_characters can play the robotized kiddies (the button itself, only in the turn)

And now about concentrating blow (W in configurations): vin “cast”; poglinaє the first blow to you (only not ultra chi supercombo) with another blow conc. blow to beat; conc. kick in spite of the kick.

In the case of grі it is also transferred glazes (E in conf.). Ponty in a pure viglyad, if you want to tease the enemy, how to stand and blunt, click E and if you have happiness.

Visnovok, please

Street fighter 4- Tse more tactful fighting game. So-so! Yak bi didn’t sound funny, but it didn’t sound like it’s okay if there’s a grave in online. Up to the skin, the skin has its own tactics that "pin", all the punishment and so it is good to catch them on the whole ...

Make me happy:

do not sleep in the ultra that supercombo, block to block, but instead of being infused;

reap your beats with weak blows from your hands, in a large number of gravitas online, you can beat them with strong (strong) blows, for which you will be easily evil;

if the enemy doesn’t have to go through the kicks (you saw them, it’s admissible), then in a lot of vipadks (I know for a special admission) the stench is to rob the strikers, don’t progave them;

If you are grateful for a singing character, it’s enough to go to Seria poєdinkiv -> Viprobuvannya, after you have taken the necessary character, you will take a short course of a young soldier :)

Otzhe, basic "knowledge" of the gr Street fighter 4 I am explaining to you. I am encouraged to see everything, but if not, then try if you want to play in the grocery, and then find out the food, go to the whole blog and marvel at how to quote or feed in the comments.

Make friends with friends or save for yourself:

Entangling ...